30#ifndef __ARM_2D_HELPER_SCENE_H__ 
   31#define __ARM_2D_HELPER_SCENE_H__ 
   34#include "arm_2d_helper_pfb.h" 
   41#   pragma clang diagnostic push 
   42#   pragma clang diagnostic ignored "-Wunknown-warning-option" 
   43#   pragma clang diagnostic ignored "-Wreserved-identifier" 
   44#   pragma clang diagnostic ignored "-Wdeclaration-after-statement" 
   45#   pragma clang diagnostic ignored "-Wpadded" 
   46#   pragma clang diagnostic ignored "-Wgnu-zero-variadic-macro-arguments" 
   50#ifdef __ARM_2D_HELPER_SCENE_IMPLEMENT__ 
   51#   define __ARM_2D_IMPL__ 
   52#   undef __ARM_2D_HELPER_SCENE_IMPLEMENT__ 
   53#elif defined(__ARM_2D_HELPER_SCENE_INHERIT__) 
   54#   undef __ARM_2D_HELPER_SCENE_INHERIT__ 
   55#   define __ARM_2D_INHERIT__ 
   57#include "arm_2d_utils.h" 
   65#define arm_2d_scene_player_set_switching_period                                \ 
   66            arm_2d_scene_player_set_auto_switching_period 
   92#define arm_2d_scene_player_register_on_draw_navigation_event_handler(          \ 
   97            __arm_2d_scene_player_register_on_draw_navigation_event_handler(    \ 
   98                                                        (__SCENE_PLAYER_PTR),   \ 
  100                                                        (__USER_TARGET_PTR),    \ 
  101                                                        (NULL,##__VA_ARGS__)) 
  110#define arm_2d_scene_player_set_switching_mode(__SCENE_PLAYER_PTR,              \ 
  113            __arm_2d_scene_player_set_switching_mode((__SCENE_PLAYER_PTR),      \ 
  126#define arm_2d_scene_player_register_before_switching_event_handler(            \ 
  127                                                            __SCENE_PLAYER_PTR, \ 
  130            __arm_2d_scene_player_register_before_switching_event_handler(      \ 
  131                                                        (__SCENE_PLAYER_PTR),   \ 
  133                                                        (NULL,##__VA_ARGS__)) 
  144#define arm_2d_scene_player_register_before_deposing_event_handler(             \ 
  145                                                            __SCENE_PLAYER_PTR, \ 
  148            __arm_2d_scene_player_register_before_deposing_event_handler(       \ 
  149                                                        (__SCENE_PLAYER_PTR),   \ 
  151                                                        (NULL,##__VA_ARGS__)) 
  219        uint8_t bIgnoreOldSceneBG       : 1;                                    
 
  220        uint8_t bIgnoreOldScene         : 1;                                    
 
  221        uint8_t bIgnoreNewSceneBG       : 1;                                    
 
  222        uint8_t bIgnoreNewScene         : 1;                                    
 
  223        uint8_t u2DefaultBG             : 2;                                    
 
  236typedef const struct {
 
  286        uint8_t bOnSwitchingIgnoreBG    : 1;                                    
 
  287        uint8_t bOnSwitchingIgnoreScene : 1;                                    
 
  290        uint8_t bUseDirtyRegionHelper   : 1;                                    
 
  327        uint64_t dwRenderTotal;
 
  330        uint16_t hwIterations;
 
  331        uint16_t hwFrameCounter;
 
  332        uint32_t wLCDLatency;
 
  344            uint8_t bNextSceneReq           : 1;                                
 
  345            uint8_t bManualSwitchReq        : 1;                                
 
  346            uint8_t bCancelSwitchReq        : 1;                                
 
  347            uint8_t bFinishManualSwitchReq  : 1;                                
 
  349            uint8_t bManualSwitch           : 1;                                
 
  350            uint8_t bCancelSwitch           : 1;                                
 
  351            uint8_t bFinishManualSwitch     : 1;                                
 
  352            uint8_t bFirstFrameAfterSwitch  : 1;                                
 
  354            uint8_t bSwitchCPL              : 1;                                
 
  355            uint8_t bUpdateBG               : 1;                                
 
  357            uint8_t bCallOldSceneFrameCPL   : 1;                                
 
  358            uint8_t bCallNewSceneFrameCPL   : 1;                                
 
  359            uint8_t bCallOldSceneBGCPL      : 1;                                
 
  360            uint8_t bCallNewSceneBGCPL      : 1;                                
 
  413#if defined(RTE_Acceleration_Arm_2D_Alpha_Blending) 
  480                                            int_fast16_t hwCount);
 
  523                                              uint16_t hwSettings);
 
  569                                                            bool bMoveToPreviousScene,
 
  612                                    arm_2d_helper_draw_handler_t *fnHandler,
 
  756#if defined(__clang__) 
  757#   pragma clang diagnostic pop