Compute Library
 20.11
AccessWindowTranspose.h
Go to the documentation of this file.
1 /*
2  * Copyright (c) 2017-2020 Arm Limited.
3  *
4  * SPDX-License-Identifier: MIT
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to
8  * deal in the Software without restriction, including without limitation the
9  * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
10  * sell copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in all
14  * copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  */
24 #ifndef ARM_COMPUTE_IACCESS_WINDOW_TRANSPOSE_H
25 #define ARM_COMPUTE_IACCESS_WINDOW_TRANSPOSE_H
26 
30 #include "arm_compute/core/Types.h"
31 
32 namespace arm_compute
33 {
34 class Window;
35 class ITensorInfo;
36 
37 /** Implementation of a XY-transpose access pattern. */
39 {
40 public:
42  bool update_window_if_needed(Window &window) const override;
43  bool update_padding_if_needed(const Window &window) override;
45  ValidRegion compute_valid_region(const Window &window, ValidRegion input_valid_region, bool border_undefined, BorderSize border_size) const override;
46 };
47 } // namespace arm_compute
48 #endif /*ARM_COMPUTE_IACCESS_WINDOW_TRANSPOSE_H*/
Container for 2D border size.
Definition: Types.h:273
ValidRegion compute_valid_region(const Window &window, const ValidRegion &input_valid_region) const
Compute the valid region based on access pattern, valid region of the inputs and border mode.
ValidRegion compute_valid_region(const Window &window, ValidRegion input_valid_region, bool border_undefined, BorderSize border_size) const override
Compute the valid region based on access pattern and valid region of the inputs.
Copyright (c) 2017-2020 Arm Limited.
Implementation of a rectangular access pattern.
Implementation of a XY-transpose access pattern.
bool update_window_if_needed(Window &window) const override
Shrink the window if padding is not large enough.
bool update_padding_if_needed(const Window &window) override
Increase the padding to be large enough for the window.
Container for valid region of a window.
Definition: Types.h:188
AccessWindowRectangle(ITensorInfo *info, int x, int y, int width, int height)
Constructor for a rectangular access pattern.
Describe a multidimensional execution window.
Definition: Window.h:39