23.11
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Output Layer. More...
#include <Layers.h>
Public Member Functions | |
OutputLayer (ITensorAccessorUPtr accessor, unsigned int connection_idx=0) | |
Construct an output layer. More... | |
NodeID | create_layer (IStream &s) override |
Create layer and add to the given stream. More... | |
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virtual | ~ILayer ()=default |
Default destructor. More... | |
ILayer & | set_name (std::string name) |
Sets the name of the layer. More... | |
const std::string & | name () const |
Layer name accessor. More... | |
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inline |
Create layer and add to the given stream.
[in] | s | Stream to add layer to. |
Implements ILayer.
Definition at line 105 of file Layers.h.
References GraphBuilder::add_output_node(), IStream::graph(), IStream::hints(), arm_compute::test::validation::input, ILayer::name(), IStream::tail_node(), and StreamHints::target_hint.