Compute Library
 21.02
reference Directory Reference

Reference implementation used to validate the results of the various backends.

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Directory dependency graph for reference:

Files

file  AbsoluteDifference.cpp [code]
 
file  AbsoluteDifference.h [code]
 
file  Accumulate.cpp [code]
 
file  Accumulate.h [code]
 
file  ActivationLayer.cpp [code]
 
file  ActivationLayer.h [code]
 
file  ArithmeticDivision.cpp [code]
 
file  ArithmeticDivision.h [code]
 
file  ArithmeticOperations.cpp [code]
 
file  ArithmeticOperations.h [code]
 
file  BatchNormalizationLayer.cpp [code]
 
file  BatchNormalizationLayer.h [code]
 
file  BatchToSpaceLayer.cpp [code]
 
file  BatchToSpaceLayer.h [code]
 
file  BitwiseAnd.cpp [code]
 
file  BitwiseAnd.h [code]
 
file  BitwiseNot.cpp [code]
 
file  BitwiseNot.h [code]
 
file  BitwiseOr.cpp [code]
 
file  BitwiseOr.h [code]
 
file  BitwiseXor.cpp [code]
 
file  BitwiseXor.h [code]
 
file  BoundingBoxTransform.cpp [code]
 
file  BoundingBoxTransform.h [code]
 
file  Box3x3.cpp [code]
 
file  Box3x3.h [code]
 
file  CannyEdgeDetector.cpp [code]
 
file  CannyEdgeDetector.h [code]
 
file  ChannelCombine.cpp [code]
 
file  ChannelCombine.h [code]
 
file  ChannelExtract.cpp [code]
 
file  ChannelExtract.h [code]
 
file  ChannelShuffle.cpp [code]
 
file  ChannelShuffle.h [code]
 
file  Col2Im.cpp [code]
 
file  Col2Im.h [code]
 
file  ColorConvert.cpp [code]
 
file  ColorConvert.h [code]
 
file  ColorConvertHelper.h [code]
 
file  Comparisons.cpp [code]
 
file  Comparisons.h [code]
 
file  ComputeAllAnchors.cpp [code]
 
file  ComputeAllAnchors.h [code]
 
file  ConcatenateLayer.cpp [code]
 
file  ConcatenateLayer.h [code]
 
file  ConvertFullyConnectedWeights.cpp [code]
 
file  ConvertFullyConnectedWeights.h [code]
 
file  Convolution.cpp [code]
 
file  Convolution.h [code]
 
file  Convolution3d.h [code]
 
file  ConvolutionLayer.cpp [code]
 
file  ConvolutionLayer.h [code]
 
file  Copy.cpp [code]
 
file  Copy.h [code]
 
file  CropResize.cpp [code]
 
file  CropResize.h [code]
 
file  DeconvolutionLayer.cpp [code]
 
file  DeconvolutionLayer.h [code]
 
file  DepthConcatenateLayer.cpp [code]
 
file  DepthConcatenateLayer.h [code]
 
file  DepthConvertLayer.cpp [code]
 
file  DepthConvertLayer.h [code]
 
file  DepthToSpaceLayer.cpp [code]
 
file  DepthToSpaceLayer.h [code]
 
file  DepthwiseConvolutionLayer.cpp [code]
 
file  DepthwiseConvolutionLayer.h [code]
 
file  DepthwiseSeparableConvolutionLayer.h [code]
 
file  DequantizationLayer.cpp [code]
 
file  DequantizationLayer.h [code]
 
file  Derivative.cpp [code]
 
file  Derivative.h [code]
 
file  DFT.cpp [code]
 
file  DFT.h [code]
 
file  Dilate.cpp [code]
 
file  Dilate.h [code]
 
file  ElementwiseOperations.cpp [code]
 
file  ElementwiseOperations.h [code]
 
file  ElementWiseUnary.cpp [code]
 
file  ElementWiseUnary.h [code]
 
file  EqualizeHistogram.cpp [code]
 
file  EqualizeHistogram.h [code]
 
file  Erode.cpp [code]
 
file  Erode.h [code]
 
file  FastCorners.cpp [code]
 
file  FastCorners.h [code]
 
file  FlattenLayer.cpp [code]
 
file  FlattenLayer.h [code]
 
file  Floor.cpp [code]
 
file  Floor.h [code]
 
file  FullyConnectedLayer.cpp [code]
 
file  FullyConnectedLayer.h [code]
 
file  FuseBatchNormalization.cpp [code]
 
file  FuseBatchNormalization.h [code]
 
file  Gather.cpp [code]
 
file  Gather.h [code]
 
file  Gaussian3x3.cpp [code]
 
file  Gaussian3x3.h [code]
 
file  Gaussian5x5.cpp [code]
 
file  Gaussian5x5.h [code]
 
file  GaussianPyramidHalf.cpp [code]
 
file  GaussianPyramidHalf.h [code]
 
file  GEMM.cpp [code]
 
file  GEMM.h [code]
 
file  GEMMInterleave4x4.h [code]
 
file  GEMMInterleaveBlocked.h [code]
 
file  GEMMLowp.cpp [code]
 
file  GEMMLowp.h [code]
 
file  GEMMReshapeLHSMatrix.cpp [code]
 
file  GEMMReshapeLHSMatrix.h [code]
 
file  GEMMReshapeRHSMatrix.cpp [code]
 
file  GEMMReshapeRHSMatrix.h [code]
 
file  GEMMTranspose1xW.h [code]
 
file  HarrisCornerDetector.cpp [code]
 
file  HarrisCornerDetector.h [code]
 
file  Histogram.cpp [code]
 
file  Histogram.h [code]
 
file  HOGDescriptor.cpp [code]
 
file  HOGDescriptor.h [code]
 
file  HOGDetector.cpp [code]
 
file  HOGDetector.h [code]
 
file  HOGMultiDetection.cpp [code]
 
file  HOGMultiDetection.h [code]
 
file  Im2Col.cpp [code]
 
file  Im2Col.h [code]
 
file  InstanceNormalizationLayer.cpp [code]
 
file  InstanceNormalizationLayer.h [code]
 
file  IntegralImage.cpp [code]
 
file  IntegralImage.h [code]
 
file  L2NormalizeLayer.cpp [code]
 
file  L2NormalizeLayer.h [code]
 
file  LaplacianPyramid.cpp [code]
 
file  LaplacianPyramid.h [code]
 
file  LaplacianReconstruct.cpp [code]
 
file  LaplacianReconstruct.h [code]
 
file  Logical.cpp [code]
 
file  Logical.h [code]
 
file  Magnitude.cpp [code]
 
file  Magnitude.h [code]
 
file  MaxUnpoolingLayer.cpp [code]
 
file  MaxUnpoolingLayer.h [code]
 
file  MeanStdDev.cpp [code]
 
file  MeanStdDev.h [code]
 
file  MeanStdDevNormalizationLayer.cpp [code]
 
file  MeanStdDevNormalizationLayer.h [code]
 
file  Median3x3.cpp [code]
 
file  Median3x3.h [code]
 
file  MinMaxLocation.cpp [code]
 
file  MinMaxLocation.h [code]
 
file  NonLinearFilter.cpp [code]
 
file  NonLinearFilter.h [code]
 
file  NonMaximaSuppression.cpp [code]
 
file  NonMaximaSuppression.h [code]
 
file  NonMaxSuppression.cpp [code]
 
file  NonMaxSuppression.h [code]
 
file  NormalizationLayer.cpp [code]
 
file  NormalizationLayer.h [code]
 
file  NormalizePlanarYUVLayer.cpp [code]
 
file  NormalizePlanarYUVLayer.h [code]
 
file  OpticalFlow.cpp [code]
 
file  OpticalFlow.h [code]
 
file  PadLayer.cpp [code]
 
file  PadLayer.h [code]
 
file  Permute.cpp [code]
 
file  Permute.h [code]
 
file  Phase.cpp [code]
 
file  Phase.h [code]
 
file  PixelWiseMultiplication.cpp [code]
 
file  PixelWiseMultiplication.h [code]
 
file  PoolingLayer.cpp [code]
 
file  PoolingLayer.h [code]
 
file  PriorBoxLayer.cpp [code]
 
file  PriorBoxLayer.h [code]
 
file  QLSTMLayerNormalization.cpp [code]
 
file  QLSTMLayerNormalization.h [code]
 
file  QuantizationLayer.cpp [code]
 
file  QuantizationLayer.h [code]
 
file  Range.cpp [code]
 
file  Range.h [code]
 
file  ReductionOperation.cpp [code]
 
file  ReductionOperation.h [code]
 
file  Remap.cpp [code]
 
file  Remap.h [code]
 
file  ReorgLayer.cpp [code]
 
file  ReorgLayer.h [code]
 
file  ReshapeLayer.cpp [code]
 
file  ReshapeLayer.h [code]
 
file  Reverse.cpp [code]
 
file  Reverse.h [code]
 
file  ROIAlignLayer.cpp [code]
 
file  ROIAlignLayer.h [code]
 
file  Scale.cpp [code]
 
file  Scale.h [code]
 
file  Scharr.cpp [code]
 
file  Scharr.h [code]
 
file  Select.cpp [code]
 
file  Select.h [code]
 
file  SliceOperations.cpp [code]
 
file  SliceOperations.h [code]
 
file  Sobel.cpp [code]
 
file  Sobel.h [code]
 
file  SoftmaxLayer.cpp [code]
 
file  SoftmaxLayer.h [code]
 
file  SpaceToBatch.cpp [code]
 
file  SpaceToBatch.h [code]
 
file  SpaceToDepth.cpp [code]
 
file  SpaceToDepth.h [code]
 
file  StackLayer.cpp [code]
 
file  StackLayer.h [code]
 
file  TableLookup.cpp [code]
 
file  TableLookup.h [code]
 
file  Threshold.cpp [code]
 
file  Threshold.h [code]
 
file  Tile.cpp [code]
 
file  Tile.h [code]
 
file  Transpose.cpp [code]
 
file  Transpose.h [code]
 
file  Unstack.cpp [code]
 
file  Unstack.h [code]
 
file  Utils.cpp [code]
 
file  Utils.h [code]
 
file  UtilsQuantizedAsymm.h [code]
 
file  WarpAffine.cpp [code]
 
file  WarpAffine.h [code]
 
file  WarpPerspective.cpp [code]
 
file  WarpPerspective.h [code]
 
file  WeightsReshape.cpp [code]
 
file  WeightsReshape.h [code]
 
file  Winograd.cpp [code]
 
file  Winograd.h [code]
 
file  YOLOLayer.cpp [code]
 
file  YOLOLayer.h [code]
 

Detailed Description

Reference implementation used to validate the results of the various backends.