24.04
sme_interleave1VL_block2_bf16_bf16.hpp
Go to the documentation of this file.
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/*
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* Copyright (c) 2022-2023 Arm Limited.
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*
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* SPDX-License-Identifier: MIT
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#if defined(ARM_COMPUTE_ENABLE_SME)
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template
<>
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void
interleave_block<1, 2, VLType::SME, false>(
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bfloat16
* &out,
const
bfloat16
*
const
*in,
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size_t
width,
size_t
height,
size_t
row_offset,
bool
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)
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{
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__asm__ __volatile__(
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".inst 0xd503477f // SMSTART ZA\n"
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"cnth x22\n"
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"mov x21, %x[width]\n"
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"inch x21\n"
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"mov x20, %x[width]\n"
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"sub x11, x22, #0x1\n"
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"sub x21, x21, #0x1\n"
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"ands x11, x20, x11\n"
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"cntw x10\n"
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"udiv x21, x21, x22\n"
// n_passes = ceildiv(width, VL<T>)
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"csel x11, x11, x22, NE\n"
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"sub x9, x21, #0x1\n"
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"add x11, x11, #0x1\n"
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"sub x28, x10, #0x2\n"
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"lsl x20, %x[height], #0x1\n"
// height * 2
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"mov x27, #0x0\n"
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"mov x26, %x[in]\n"
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"ldr x25, [x26, #0x0]\n"
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"lsr x9, x9, #0x1\n"
// n_loops = (n_passes - 1) / 2
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"and x24, x21, #0x1\n"
// odd_tail = bool(n_passes & 0x1)
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"ldr x23, [x26, #0x8]\n"
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"lsr x11, x11, #0x1\n"
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"ptrue p11.s\n"
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"whilelt p10.h, XZR, x20\n"
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"mov x22, %x[row_offset]\n"
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"mov x21, %x[out]\n"
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"whilelt p9.h, x27, %x[width]\n"
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"whilelt p8.h, x27, %x[width]\n"
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"add x26, x26, #0x10\n"
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"mov x12, #0x0\n"
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"cbz x28, 2f\n"
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"1:"
// K loop: Charge: Loop
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".inst 0x25286140 // psel p0.h, p8.h/Z, p10.h[w12]\n"
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".inst 0xe0560320 // ld1h { za0h.h[x12] }, p0/Z, [x25, x22, LSL #1]\n"
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".inst 0x25686140 // psel p0.h, p8.h/Z, p10.h[w12, #2]\n"
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"ldr x25, [x26, #0x0]\n"
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".inst 0xe05602e2 // ld1h { za0h.h[x12, #2] }, p0/Z, [x23, x22, LSL #1]\n"
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"add x12, x12, #0x4\n"
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"cmp x12, x28, LSL #1\n"
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"ldr x23, [x26, #0x8]\n"
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"add x26, x26, #0x10\n"
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"blt 1b\n"
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"2:"
// K loop: Charge: End
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".inst 0x25286140 // psel p0.h, p8.h/Z, p10.h[w12]\n"
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".inst 0xe0560320 // ld1h { za0h.h[x12] }, p0/Z, [x25, x22, LSL #1]\n"
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".inst 0x25686140 // psel p0.h, p8.h/Z, p10.h[w12, #2]\n"
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"mov x26, %x[in]\n"
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".inst 0xe05602e2 // ld1h { za0h.h[x12, #2] }, p0/Z, [x23, x22, LSL #1]\n"
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"ldr x25, [x26, #0x0]\n"
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"inch x22\n"
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"ldr x23, [x26, #0x8]\n"
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"add x26, x26, #0x10\n"
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"inch x27\n"
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"cbz x9, 8f\n"
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"mov x20, x9\n"
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"3:"
// K loop: Main loop
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"whilelt p8.h, x27, %x[width]\n"
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"mov x13, #0x0\n"
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"mov x12, #0x0\n"
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"cbz x28, 5f\n"
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"4:"
// K loop: Main loop: First: Loop
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".inst 0x25396140 // psel p0.h, p8.h/Z, p10.h[w13, #1]\n"
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".inst 0xe0562321 // ld1h { za0h.h[x13, #1] }, p0/Z, [x25, x22, LSL #1]\n"
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".inst 0x25796141 // psel p1.h, p8.h/Z, p10.h[w13, #3]\n"
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"ldr x25, [x26, #0x0]\n"
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".inst 0x25306d20 // psel p0.s, p11.s/Z, p9.s[w12]\n"
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".inst 0xe05626e3 // ld1h { za0h.h[x13, #3] }, p1/Z, [x23, x22, LSL #1]\n"
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"ldr x23, [x26, #0x8]\n"
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".inst 0xe0bf82a0 // st1w { za0v.s[x12] }, p0/Z, [x21, XZR, LSL #2]\n"
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".inst 0x25706d20 // psel p0.s, p11.s/Z, p9.s[w12, #1]\n"
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".inst 0xe0aa82a1 // st1w { za0v.s[x12, #1] }, p0/Z, [x21, x10, LSL #2]\n"
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"add x12, x12, #0x2\n"
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"cmp x12, x28\n"
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"add x26, x26, #0x10\n"
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"addvl x21, x21, #2\n"
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"add x13, x13, #0x4\n"
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"blt 4b\n"
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"5:"
// K loop: Main loop: First: Tail
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".inst 0x25396140 // psel p0.h, p8.h/Z, p10.h[w13, #1]\n"
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".inst 0xe0562321 // ld1h { za0h.h[x13, #1] }, p0/Z, [x25, x22, LSL #1]\n"
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"mov x26, %x[in]\n"
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"ldr x25, [x26, #0x0]\n"
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".inst 0x25796141 // psel p1.h, p8.h/Z, p10.h[w13, #3]\n"
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".inst 0x25306d20 // psel p0.s, p11.s/Z, p9.s[w12]\n"
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".inst 0xe05626e3 // ld1h { za0h.h[x13, #3] }, p1/Z, [x23, x22, LSL #1]\n"
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"ldr x23, [x26, #0x8]\n"
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".inst 0xe0bf82a0 // st1w { za0v.s[x12] }, p0/Z, [x21, XZR, LSL #2]\n"
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".inst 0x25706d20 // psel p0.s, p11.s/Z, p9.s[w12, #1]\n"
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"whilelt p9.h, x27, %x[width]\n"
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"inch x27\n"
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"add x26, x26, #0x10\n"
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".inst 0xe0aa82a1 // st1w { za0v.s[x12, #1] }, p0/Z, [x21, x10, LSL #2]\n"
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"addvl x21, x21, #2\n"
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"inch x22\n"
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"whilelt p8.h, x27, %x[width]\n"
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"mov x13, #0x0\n"
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"mov x12, #0x0\n"
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"cbz x28, 7f\n"
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"6:"
// K loop: Main loop: Second: Loop
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".inst 0x25296140 // psel p0.h, p8.h/Z, p10.h[w13]\n"
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".inst 0xe0562320 // ld1h { za0h.h[x13] }, p0/Z, [x25, x22, LSL #1]\n"
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".inst 0x25696141 // psel p1.h, p8.h/Z, p10.h[w13, #2]\n"
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"ldr x25, [x26, #0x0]\n"
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".inst 0x25306d20 // psel p0.s, p11.s/Z, p9.s[w12]\n"
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".inst 0xe05626e2 // ld1h { za0h.h[x13, #2] }, p1/Z, [x23, x22, LSL #1]\n"
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"ldr x23, [x26, #0x8]\n"
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".inst 0xe0bf82a8 // st1w { za2v.s[x12] }, p0/Z, [x21, XZR, LSL #2]\n"
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".inst 0x25706d20 // psel p0.s, p11.s/Z, p9.s[w12, #1]\n"
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".inst 0xe0aa82a9 // st1w { za2v.s[x12, #1] }, p0/Z, [x21, x10, LSL #2]\n"
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"add x12, x12, #0x2\n"
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"cmp x12, x28\n"
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"add x26, x26, #0x10\n"
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"addvl x21, x21, #2\n"
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"add x13, x13, #0x4\n"
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"blt 6b\n"
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"7:"
// K loop: Main loop: Second: Tail
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".inst 0x25296140 // psel p0.h, p8.h/Z, p10.h[w13]\n"
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".inst 0xe0562320 // ld1h { za0h.h[x13] }, p0/Z, [x25, x22, LSL #1]\n"
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"mov x26, %x[in]\n"
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"ldr x25, [x26, #0x0]\n"
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".inst 0x25696141 // psel p1.h, p8.h/Z, p10.h[w13, #2]\n"
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".inst 0x25306d20 // psel p0.s, p11.s/Z, p9.s[w12]\n"
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".inst 0xe05626e2 // ld1h { za0h.h[x13, #2] }, p1/Z, [x23, x22, LSL #1]\n"
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"ldr x23, [x26, #0x8]\n"
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".inst 0xe0bf82a8 // st1w { za2v.s[x12] }, p0/Z, [x21, XZR, LSL #2]\n"
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".inst 0x25706d20 // psel p0.s, p11.s/Z, p9.s[w12, #1]\n"
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"whilelt p9.h, x27, %x[width]\n"
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"subs x20, x20, #0x1\n"
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"add x26, x26, #0x10\n"
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".inst 0xe0aa82a9 // st1w { za2v.s[x12, #1] }, p0/Z, [x21, x10, LSL #2]\n"
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"addvl x21, x21, #2\n"
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"inch x27\n"
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"inch x22\n"
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"bgt 3b\n"
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"8:"
// K loop: Tails
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"cbnz x24, 11f\n"
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"mov x26, %x[in]\n"
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"whilelt p8.h, x27, %x[width]\n"
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"mov x13, #0x0\n"
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"mov x12, #0x0\n"
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"9:"
// K loop: Tails: Even: First
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".inst 0x25306d20 // psel p0.s, p11.s/Z, p9.s[w12]\n"
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".inst 0xe0bf82a0 // st1w { za0v.s[x12] }, p0/Z, [x21, XZR, LSL #2]\n"
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"ldr x20, [x26, #0x0]\n"
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"add x12, x12, #0x1\n"
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".inst 0x25396140 // psel p0.h, p8.h/Z, p10.h[w13, #1]\n"
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"cmp x12, x10\n"
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".inst 0xe0562281 // ld1h { za0h.h[x13, #1] }, p0/Z, [x20, x22, LSL #1]\n"
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"add x26, x26, #0x8\n"
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"addvl x21, x21, #1\n"
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"add x13, x13, #0x2\n"
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"blt 9b\n"
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"whilelt p9.h, x27, %x[width]\n"
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"whilelt p8.h, x27, %x[width]\n"
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"mov x20, #0x0\n"
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"mov x12, #0x0\n"
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"10:"
// K loop: Tails: Even: Second
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".inst 0x25306d20 // psel p0.s, p11.s/Z, p9.s[w12]\n"
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".inst 0xe0bf82a8 // st1w { za2v.s[x12] }, p0/Z, [x21, XZR, LSL #2]\n"
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"add x12, x12, #0x1\n"
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"cmp x12, x11\n"
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"addvl x21, x21, #1\n"
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"add x20, x20, #0x2\n"
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"blt 10b\n"
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"whilelt p8.h, x27, %x[width]\n"
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"b 13f\n"
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"11:"
// K loop: Tails: Odd
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"mov x12, #0x0\n"
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"12:"
// K loop: Tails: Odd: Loop
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".inst 0x25306d20 // psel p0.s, p11.s/Z, p9.s[w12]\n"
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".inst 0xe0bf82a0 // st1w { za0v.s[x12] }, p0/Z, [x21, XZR, LSL #2]\n"
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"add x12, x12, #0x1\n"
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"cmp x12, x11\n"
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"addvl x21, x21, #1\n"
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"blt 12b\n"
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"13:"
// K loop: End
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"mov %x[out], x21\n"
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".inst 0xd503467f // SMSTOP\n"
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: [out]
"+&r"
(out)
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: [height]
"r"
(height), [in]
"r"
(in), [row_offset]
"r"
(row_offset), [width]
"r"
(width)
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:
"cc"
,
"memory"
,
"p0"
,
"p1"
,
"p2"
,
"p3"
,
"p4"
,
"p5"
,
"p6"
,
"p7"
,
"p8"
,
"p9"
,
"p10"
,
"p11"
,
"p12"
,
"p13"
,
"p14"
,
"p15"
,
"x9"
,
"x10"
,
"x11"
,
"x12"
,
"x13"
,
"x20"
,
"x21"
,
"x22"
,
"x23"
,
"x24"
,
"x25"
,
"x26"
,
"x27"
,
"x28"
,
"z0"
,
"z1"
,
"z2"
,
"z3"
,
"z4"
,
"z5"
,
"z6"
,
"z7"
,
"z8"
,
"z9"
,
"z10"
,
"z11"
,
"z12"
,
"z13"
,
"z14"
,
"z15"
,
"z16"
,
"z17"
,
"z18"
,
"z19"
,
"z20"
,
"z21"
,
"z22"
,
"z23"
,
"z24"
,
"z25"
,
"z26"
,
"z27"
,
"z28"
,
"z29"
,
"z30"
,
"z31"
215
);
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}
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#endif // defined(ARM_COMPUTE_ENABLE_SME)
arm_gemm::bfloat16
arm_compute::bfloat16 bfloat16
Definition:
bfloat.hpp:30
src
core
NEON
kernels
arm_gemm
indirect-interleaves
sme_interleave1VL_block2_bf16_bf16.hpp
Generated on Mon Apr 29 2024 10:53:55 for Compute Library by
1.8.17