24.04
sme_interleave2VL_block2_bf16_bf16.hpp
Go to the documentation of this file.
1
/*
2
* Copyright (c) 2022-2023 Arm Limited.
3
*
4
* SPDX-License-Identifier: MIT
5
*
6
* Permission is hereby granted, free of charge, to any person obtaining a copy
7
* of this software and associated documentation files (the "Software"), to
8
* deal in the Software without restriction, including without limitation the
9
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
10
* sell copies of the Software, and to permit persons to whom the Software is
11
* furnished to do so, subject to the following conditions:
12
*
13
* The above copyright notice and this permission notice shall be included in all
14
* copies or substantial portions of the Software.
15
*
16
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22
* SOFTWARE.
23
*/
24
25
#if defined(ARM_COMPUTE_ENABLE_SME)
26
27
template
<>
28
void
interleave_block<2, 2, VLType::SME, false>(
29
bfloat16
* &out,
const
bfloat16
*
const
*in,
30
size_t
width,
size_t
height,
size_t
row_offset,
bool
31
)
32
{
33
__asm__ __volatile__(
34
".inst 0xd503477f // SMSTART ZA\n"
35
"cnth x22\n"
36
"mov x21, %x[width]\n"
37
"inch x21\n"
38
"mov x20, %x[width]\n"
39
"sub x17, x22, #0x1\n"
40
"sub x21, x21, #0x1\n"
41
"ands x17, x20, x17\n"
42
"cntw x16\n"
43
"udiv x21, x21, x22\n"
// n_passes = ceildiv(width, VL<T>)
44
"csel x17, x17, x22, NE\n"
45
"sub x13, x21, #0x1\n"
46
"add x17, x17, #0x1\n"
47
"sub x15, x16, #0x2\n"
48
"lsl x22, %x[height], #0x1\n"
// height * 2
49
"lsl x20, x16, #0x1\n"
50
"mov x14, #0x0\n"
51
"mov x11, %x[in]\n"
52
"add x10, %x[in], x16, LSL #3\n"
53
"ldr x9, [x11, #0x0]\n"
54
"cntw x28, ALL, MUL #2\n"
55
"cntw x27, ALL, MUL #3\n"
56
"ldr x26, [x10, #0x0]\n"
57
"lsr x13, x13, #0x1\n"
// n_loops = (n_passes - 1) / 2
58
"and x25, x21, #0x1\n"
// odd_tail = bool(n_passes & 0x1)
59
"ldr x24, [x11, #0x8]\n"
60
"lsr x17, x17, #0x1\n"
61
"ptrue p13.s\n"
62
"ldr x21, [x10, #0x8]\n"
63
"whilelt p12.h, XZR, x22\n"
64
"whilelt p11.h, x20, x22\n"
65
"mov x23, %x[row_offset]\n"
66
"mov x22, %x[out]\n"
67
"whilelt p10.h, x14, %x[width]\n"
68
"whilelt p9.h, x14, %x[width]\n"
69
"whilelt p8.h, x14, %x[width]\n"
70
"add x11, x11, #0x10\n"
71
"add x10, x10, #0x10\n"
72
"mov x12, #0x0\n"
73
"cbz x15, 2f\n"
74
"1:"
// K loop: Charge: Loop
75
".inst 0x25286581 // psel p1.h, p9.h/Z, p12.h[w12]\n"
76
".inst 0x25286160 // psel p0.h, p8.h/Z, p11.h[w12]\n"
77
".inst 0xe0570520 // ld1h { za0h.h[x12] }, p1/Z, [x9, x23, LSL #1]\n"
78
"ldr x9, [x11, #0x0]\n"
79
".inst 0xe0570348 // ld1h { za1h.h[x12] }, p0/Z, [x26, x23, LSL #1]\n"
80
".inst 0x25686581 // psel p1.h, p9.h/Z, p12.h[w12, #2]\n"
81
".inst 0x25686160 // psel p0.h, p8.h/Z, p11.h[w12, #2]\n"
82
"ldr x26, [x10, #0x0]\n"
83
".inst 0xe0570702 // ld1h { za0h.h[x12, #2] }, p1/Z, [x24, x23, LSL #1]\n"
84
"ldr x24, [x11, #0x8]\n"
85
"add x11, x11, #0x10\n"
86
".inst 0xe05702aa // ld1h { za1h.h[x12, #2] }, p0/Z, [x21, x23, LSL #1]\n"
87
"add x12, x12, #0x4\n"
88
"cmp x12, x15, LSL #1\n"
89
"ldr x21, [x10, #0x8]\n"
90
"add x10, x10, #0x10\n"
91
"blt 1b\n"
92
"2:"
// K loop: Charge: End
93
".inst 0x25286581 // psel p1.h, p9.h/Z, p12.h[w12]\n"
94
".inst 0x25286160 // psel p0.h, p8.h/Z, p11.h[w12]\n"
95
".inst 0xe0570520 // ld1h { za0h.h[x12] }, p1/Z, [x9, x23, LSL #1]\n"
96
".inst 0xe0570348 // ld1h { za1h.h[x12] }, p0/Z, [x26, x23, LSL #1]\n"
97
".inst 0x25686581 // psel p1.h, p9.h/Z, p12.h[w12, #2]\n"
98
".inst 0x25686160 // psel p0.h, p8.h/Z, p11.h[w12, #2]\n"
99
"mov x11, %x[in]\n"
100
"add x10, %x[in], x16, LSL #3\n"
101
".inst 0xe0570702 // ld1h { za0h.h[x12, #2] }, p1/Z, [x24, x23, LSL #1]\n"
102
"ldr x9, [x11, #0x0]\n"
103
".inst 0xe05702aa // ld1h { za1h.h[x12, #2] }, p0/Z, [x21, x23, LSL #1]\n"
104
"ldr x26, [x10, #0x0]\n"
105
"inch x23\n"
106
"inch x14\n"
107
"ldr x24, [x11, #0x8]\n"
108
"add x11, x11, #0x10\n"
109
"ldr x21, [x10, #0x8]\n"
110
"add x10, x10, #0x10\n"
111
"cbz x13, 8f\n"
112
"mov x20, x13\n"
113
"3:"
// K loop: Main loop
114
"whilelt p9.h, x14, %x[width]\n"
115
"whilelt p8.h, x14, %x[width]\n"
116
"mov x13, #0x0\n"
117
"mov x12, #0x0\n"
118
"cbz x15, 5f\n"
119
"4:"
// K loop: Main loop: First: Loop
120
".inst 0x25396581 // psel p1.h, p9.h/Z, p12.h[w13, #1]\n"
121
".inst 0x25396160 // psel p0.h, p8.h/Z, p11.h[w13, #1]\n"
122
".inst 0xe0572521 // ld1h { za0h.h[x13, #1] }, p1/Z, [x9, x23, LSL #1]\n"
123
"ldr x9, [x11, #0x0]\n"
124
".inst 0xe0572349 // ld1h { za1h.h[x13, #1] }, p0/Z, [x26, x23, LSL #1]\n"
125
".inst 0x25796580 // psel p0.h, p9.h/Z, p12.h[w13, #3]\n"
126
".inst 0x25796162 // psel p2.h, p8.h/Z, p11.h[w13, #3]\n"
127
"ldr x26, [x10, #0x0]\n"
128
".inst 0x25307541 // psel p1.s, p13.s/Z, p10.s[w12]\n"
129
".inst 0xe0572303 // ld1h { za0h.h[x13, #3] }, p0/Z, [x24, x23, LSL #1]\n"
130
"ldr x24, [x11, #0x8]\n"
131
".inst 0x25307540 // psel p0.s, p13.s/Z, p10.s[w12]\n"
132
".inst 0xe0572aab // ld1h { za1h.h[x13, #3] }, p2/Z, [x21, x23, LSL #1]\n"
133
"ldr x21, [x10, #0x8]\n"
134
".inst 0xe0bf86c0 // st1w { za0v.s[x12] }, p1/Z, [x22, XZR, LSL #2]\n"
135
".inst 0x25707541 // psel p1.s, p13.s/Z, p10.s[w12, #1]\n"
136
".inst 0xe0b082c4 // st1w { za1v.s[x12] }, p0/Z, [x22, x16, LSL #2]\n"
137
".inst 0x25707540 // psel p0.s, p13.s/Z, p10.s[w12, #1]\n"
138
"add x11, x11, #0x10\n"
139
".inst 0xe0bc86c1 // st1w { za0v.s[x12, #1] }, p1/Z, [x22, x28, LSL #2]\n"
140
"add x10, x10, #0x10\n"
141
"add x13, x13, #0x4\n"
142
".inst 0xe0bb82c5 // st1w { za1v.s[x12, #1] }, p0/Z, [x22, x27, LSL #2]\n"
143
"add x12, x12, #0x2\n"
144
"cmp x12, x15\n"
145
"addvl x22, x22, #4\n"
146
"blt 4b\n"
147
"5:"
// K loop: Main loop: First: Tail
148
".inst 0x25396581 // psel p1.h, p9.h/Z, p12.h[w13, #1]\n"
149
".inst 0x25396160 // psel p0.h, p8.h/Z, p11.h[w13, #1]\n"
150
".inst 0xe0572521 // ld1h { za0h.h[x13, #1] }, p1/Z, [x9, x23, LSL #1]\n"
151
".inst 0xe0572349 // ld1h { za1h.h[x13, #1] }, p0/Z, [x26, x23, LSL #1]\n"
152
"mov x11, %x[in]\n"
153
"add x10, %x[in], x16, LSL #3\n"
154
"ldr x9, [x11, #0x0]\n"
155
".inst 0x25796580 // psel p0.h, p9.h/Z, p12.h[w13, #3]\n"
156
".inst 0x25796161 // psel p1.h, p8.h/Z, p11.h[w13, #3]\n"
157
".inst 0xe0572303 // ld1h { za0h.h[x13, #3] }, p0/Z, [x24, x23, LSL #1]\n"
158
"ldr x26, [x10, #0x0]\n"
159
".inst 0x25307540 // psel p0.s, p13.s/Z, p10.s[w12]\n"
160
".inst 0xe05726ab // ld1h { za1h.h[x13, #3] }, p1/Z, [x21, x23, LSL #1]\n"
161
"ldr x24, [x11, #0x8]\n"
162
".inst 0x25307542 // psel p2.s, p13.s/Z, p10.s[w12]\n"
163
"ldr x21, [x10, #0x8]\n"
164
".inst 0xe0bf82c0 // st1w { za0v.s[x12] }, p0/Z, [x22, XZR, LSL #2]\n"
165
".inst 0x25707541 // psel p1.s, p13.s/Z, p10.s[w12, #1]\n"
166
".inst 0x25707540 // psel p0.s, p13.s/Z, p10.s[w12, #1]\n"
167
".inst 0xe0b08ac4 // st1w { za1v.s[x12] }, p2/Z, [x22, x16, LSL #2]\n"
168
"whilelt p10.h, x14, %x[width]\n"
169
"inch x14\n"
170
".inst 0xe0bc86c1 // st1w { za0v.s[x12, #1] }, p1/Z, [x22, x28, LSL #2]\n"
171
"add x11, x11, #0x10\n"
172
"add x10, x10, #0x10\n"
173
".inst 0xe0bb82c5 // st1w { za1v.s[x12, #1] }, p0/Z, [x22, x27, LSL #2]\n"
174
"addvl x22, x22, #4\n"
175
"inch x23\n"
176
"whilelt p9.h, x14, %x[width]\n"
177
"whilelt p8.h, x14, %x[width]\n"
178
"mov x13, #0x0\n"
179
"mov x12, #0x0\n"
180
"cbz x15, 7f\n"
181
"6:"
// K loop: Main loop: Second: Loop
182
".inst 0x25296581 // psel p1.h, p9.h/Z, p12.h[w13]\n"
183
".inst 0x25296160 // psel p0.h, p8.h/Z, p11.h[w13]\n"
184
".inst 0xe0572520 // ld1h { za0h.h[x13] }, p1/Z, [x9, x23, LSL #1]\n"
185
"ldr x9, [x11, #0x0]\n"
186
".inst 0xe0572348 // ld1h { za1h.h[x13] }, p0/Z, [x26, x23, LSL #1]\n"
187
".inst 0x25696580 // psel p0.h, p9.h/Z, p12.h[w13, #2]\n"
188
".inst 0x25696162 // psel p2.h, p8.h/Z, p11.h[w13, #2]\n"
189
"ldr x26, [x10, #0x0]\n"
190
".inst 0x25307541 // psel p1.s, p13.s/Z, p10.s[w12]\n"
191
".inst 0xe0572302 // ld1h { za0h.h[x13, #2] }, p0/Z, [x24, x23, LSL #1]\n"
192
"ldr x24, [x11, #0x8]\n"
193
".inst 0x25307540 // psel p0.s, p13.s/Z, p10.s[w12]\n"
194
".inst 0xe0572aaa // ld1h { za1h.h[x13, #2] }, p2/Z, [x21, x23, LSL #1]\n"
195
"ldr x21, [x10, #0x8]\n"
196
".inst 0xe0bf86c8 // st1w { za2v.s[x12] }, p1/Z, [x22, XZR, LSL #2]\n"
197
".inst 0x25707541 // psel p1.s, p13.s/Z, p10.s[w12, #1]\n"
198
".inst 0xe0b082cc // st1w { za3v.s[x12] }, p0/Z, [x22, x16, LSL #2]\n"
199
".inst 0x25707540 // psel p0.s, p13.s/Z, p10.s[w12, #1]\n"
200
"add x11, x11, #0x10\n"
201
".inst 0xe0bc86c9 // st1w { za2v.s[x12, #1] }, p1/Z, [x22, x28, LSL #2]\n"
202
"add x10, x10, #0x10\n"
203
"add x13, x13, #0x4\n"
204
".inst 0xe0bb82cd // st1w { za3v.s[x12, #1] }, p0/Z, [x22, x27, LSL #2]\n"
205
"add x12, x12, #0x2\n"
206
"cmp x12, x15\n"
207
"addvl x22, x22, #4\n"
208
"blt 6b\n"
209
"7:"
// K loop: Main loop: Second: Tail
210
".inst 0x25296581 // psel p1.h, p9.h/Z, p12.h[w13]\n"
211
".inst 0x25296160 // psel p0.h, p8.h/Z, p11.h[w13]\n"
212
".inst 0xe0572520 // ld1h { za0h.h[x13] }, p1/Z, [x9, x23, LSL #1]\n"
213
".inst 0xe0572348 // ld1h { za1h.h[x13] }, p0/Z, [x26, x23, LSL #1]\n"
214
"mov x11, %x[in]\n"
215
"add x10, %x[in], x16, LSL #3\n"
216
"ldr x9, [x11, #0x0]\n"
217
".inst 0x25696580 // psel p0.h, p9.h/Z, p12.h[w13, #2]\n"
218
".inst 0x25696161 // psel p1.h, p8.h/Z, p11.h[w13, #2]\n"
219
".inst 0xe0572302 // ld1h { za0h.h[x13, #2] }, p0/Z, [x24, x23, LSL #1]\n"
220
"ldr x26, [x10, #0x0]\n"
221
".inst 0x25307540 // psel p0.s, p13.s/Z, p10.s[w12]\n"
222
".inst 0xe05726aa // ld1h { za1h.h[x13, #2] }, p1/Z, [x21, x23, LSL #1]\n"
223
"ldr x24, [x11, #0x8]\n"
224
".inst 0x25307542 // psel p2.s, p13.s/Z, p10.s[w12]\n"
225
"ldr x21, [x10, #0x8]\n"
226
".inst 0xe0bf82c8 // st1w { za2v.s[x12] }, p0/Z, [x22, XZR, LSL #2]\n"
227
".inst 0x25707541 // psel p1.s, p13.s/Z, p10.s[w12, #1]\n"
228
".inst 0x25707540 // psel p0.s, p13.s/Z, p10.s[w12, #1]\n"
229
".inst 0xe0b08acc // st1w { za3v.s[x12] }, p2/Z, [x22, x16, LSL #2]\n"
230
"whilelt p10.h, x14, %x[width]\n"
231
"subs x20, x20, #0x1\n"
232
".inst 0xe0bc86c9 // st1w { za2v.s[x12, #1] }, p1/Z, [x22, x28, LSL #2]\n"
233
"add x11, x11, #0x10\n"
234
"add x10, x10, #0x10\n"
235
".inst 0xe0bb82cd // st1w { za3v.s[x12, #1] }, p0/Z, [x22, x27, LSL #2]\n"
236
"addvl x22, x22, #4\n"
237
"inch x14\n"
238
"inch x23\n"
239
"bgt 3b\n"
240
"8:"
// K loop: Tails
241
"cbnz x25, 11f\n"
242
"mov x11, %x[in]\n"
243
"whilelt p9.h, x14, %x[width]\n"
244
"whilelt p8.h, x14, %x[width]\n"
245
"mov x13, #0x0\n"
246
"mov x12, #0x0\n"
247
"9:"
// K loop: Tails: Even: First
248
".inst 0x25307540 // psel p0.s, p13.s/Z, p10.s[w12]\n"
249
".inst 0xe0bf82c0 // st1w { za0v.s[x12] }, p0/Z, [x22, XZR, LSL #2]\n"
250
".inst 0x25307540 // psel p0.s, p13.s/Z, p10.s[w12]\n"
251
".inst 0xe0b082c4 // st1w { za1v.s[x12] }, p0/Z, [x22, x16, LSL #2]\n"
252
"ldr x21, [x11, #0x0]\n"
253
"add x12, x12, #0x1\n"
254
".inst 0x25396581 // psel p1.h, p9.h/Z, p12.h[w13, #1]\n"
255
"ldr x20, [x11, x16, LSL #0x3]\n"
256
".inst 0x25396160 // psel p0.h, p8.h/Z, p11.h[w13, #1]\n"
257
"cmp x12, x16\n"
258
".inst 0xe05726a1 // ld1h { za0h.h[x13, #1] }, p1/Z, [x21, x23, LSL #1]\n"
259
".inst 0xe0572289 // ld1h { za1h.h[x13, #1] }, p0/Z, [x20, x23, LSL #1]\n"
260
"add x11, x11, #0x8\n"
261
"addvl x22, x22, #2\n"
262
"add x13, x13, #0x2\n"
263
"blt 9b\n"
264
"whilelt p10.h, x14, %x[width]\n"
265
"whilelt p8.h, x14, %x[width]\n"
266
"whilelt p8.h, x14, %x[width]\n"
267
"mov x20, #0x0\n"
268
"mov x12, #0x0\n"
269
"10:"
// K loop: Tails: Even: Second
270
".inst 0x25307540 // psel p0.s, p13.s/Z, p10.s[w12]\n"
271
".inst 0xe0bf82c8 // st1w { za2v.s[x12] }, p0/Z, [x22, XZR, LSL #2]\n"
272
".inst 0x25307540 // psel p0.s, p13.s/Z, p10.s[w12]\n"
273
".inst 0xe0b082cc // st1w { za3v.s[x12] }, p0/Z, [x22, x16, LSL #2]\n"
274
"add x12, x12, #0x1\n"
275
"cmp x12, x17\n"
276
"addvl x22, x22, #2\n"
277
"add x20, x20, #0x2\n"
278
"blt 10b\n"
279
"whilelt p8.h, x14, %x[width]\n"
280
"b 13f\n"
281
"11:"
// K loop: Tails: Odd
282
"mov x12, #0x0\n"
283
"12:"
// K loop: Tails: Odd: Loop
284
".inst 0x25307540 // psel p0.s, p13.s/Z, p10.s[w12]\n"
285
".inst 0xe0bf82c0 // st1w { za0v.s[x12] }, p0/Z, [x22, XZR, LSL #2]\n"
286
".inst 0x25307540 // psel p0.s, p13.s/Z, p10.s[w12]\n"
287
".inst 0xe0b082c4 // st1w { za1v.s[x12] }, p0/Z, [x22, x16, LSL #2]\n"
288
"add x12, x12, #0x1\n"
289
"cmp x12, x17\n"
290
"addvl x22, x22, #2\n"
291
"blt 12b\n"
292
"13:"
// K loop: End
293
"mov %x[out], x22\n"
294
".inst 0xd503467f // SMSTOP\n"
295
: [out]
"+&r"
(out)
296
: [height]
"r"
(height), [in]
"r"
(in), [row_offset]
"r"
(row_offset), [width]
"r"
(width)
297
:
"cc"
,
"memory"
,
"p0"
,
"p1"
,
"p2"
,
"p3"
,
"p4"
,
"p5"
,
"p6"
,
"p7"
,
"p8"
,
"p9"
,
"p10"
,
"p11"
,
"p12"
,
"p13"
,
"p14"
,
"p15"
,
"x9"
,
"x10"
,
"x11"
,
"x12"
,
"x13"
,
"x14"
,
"x15"
,
"x16"
,
"x17"
,
"x20"
,
"x21"
,
"x22"
,
"x23"
,
"x24"
,
"x25"
,
"x26"
,
"x27"
,
"x28"
,
"z0"
,
"z1"
,
"z2"
,
"z3"
,
"z4"
,
"z5"
,
"z6"
,
"z7"
,
"z8"
,
"z9"
,
"z10"
,
"z11"
,
"z12"
,
"z13"
,
"z14"
,
"z15"
,
"z16"
,
"z17"
,
"z18"
,
"z19"
,
"z20"
,
"z21"
,
"z22"
,
"z23"
,
"z24"
,
"z25"
,
"z26"
,
"z27"
,
"z28"
,
"z29"
,
"z30"
,
"z31"
298
);
299
}
300
301
#endif // defined(ARM_COMPUTE_ENABLE_SME)
arm_gemm::bfloat16
arm_compute::bfloat16 bfloat16
Definition:
bfloat.hpp:30
src
core
NEON
kernels
arm_gemm
indirect-interleaves
sme_interleave2VL_block2_bf16_bf16.hpp
Generated on Mon Apr 29 2024 10:53:55 for Compute Library by
1.8.17