21.02
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OpenGL ES kernel which interleaves the elements of a matrix A in chunk of 4x4. More...
#include <GCGEMMInterleave4x4Kernel.h>
Public Member Functions | |
GCGEMMInterleave4x4Kernel () | |
Default constructor. More... | |
GCGEMMInterleave4x4Kernel (const GCGEMMInterleave4x4Kernel &)=delete | |
Prevent instances of this class from being copied (As this class contains pointers) More... | |
GCGEMMInterleave4x4Kernel & | operator= (const GCGEMMInterleave4x4Kernel &)=delete |
Prevent instances of this class from being copied (As this class contains pointers) More... | |
GCGEMMInterleave4x4Kernel (GCGEMMInterleave4x4Kernel &&)=default | |
Allow instances of this class to be moved. More... | |
GCGEMMInterleave4x4Kernel & | operator= (GCGEMMInterleave4x4Kernel &&)=default |
Allow instances of this class to be moved. More... | |
void | configure (const IGCTensor *input, IGCTensor *output) |
Initialise the kernel's input and output. More... | |
void | run (const Window &window) override |
Enqueue the OpenGL ES shader to process the given window. More... | |
Public Member Functions inherited from IGCKernel | |
IGCKernel () | |
Constructor. More... | |
GCKernel & | kernel () |
Returns a reference to the GLES kernel of this object. More... | |
void | add_1D_tensor_argument (unsigned int &idx, const IGCTensor *tensor, const unsigned int binding_point, const Window &window) |
Add the passed 1D tensor's parameters to the object's kernel's arguments starting from the index idx. More... | |
void | add_2D_tensor_argument (unsigned int &idx, const IGCTensor *tensor, const unsigned int binding_point, const Window &window) |
Add the passed 2D tensor's parameters to the object's kernel's arguments starting from the index idx. More... | |
void | add_3D_tensor_argument (unsigned int &idx, const IGCTensor *tensor, const unsigned int binding_point, const Window &window) |
Add the passed 3D tensor's parameters to the object's kernel's arguments starting from the index idx. More... | |
unsigned int | num_arguments_per_1D_tensor () const |
Returns the number of arguments enqueued per 1D tensor object. More... | |
unsigned int | num_arguments_per_2D_tensor () const |
Returns the number of arguments enqueued per 2D tensor object. More... | |
unsigned int | num_arguments_per_3D_tensor () const |
Returns the number of arguments enqueued per 3D tensor object. More... | |
void | set_lws_hint (gles::NDRange &lws_hint) |
Set the Local-Workgroup-Size hint. More... | |
void | set_target (GPUTarget target) |
Set the targeted GPU architecture. More... | |
GPUTarget | get_target () const |
Get the targeted GPU architecture. More... | |
Public Member Functions inherited from IKernel | |
IKernel () | |
Constructor. More... | |
virtual | ~IKernel ()=default |
Destructor. More... | |
virtual bool | is_parallelisable () const |
Indicates whether or not the kernel is parallelisable. More... | |
virtual BorderSize | border_size () const |
The size of the border for that kernel. More... | |
const Window & | window () const |
The maximum window the kernel can be executed on. More... | |
OpenGL ES kernel which interleaves the elements of a matrix A in chunk of 4x4.
This function puts the values in a 4x4 block of Matrix A on the same row (Interleaved values)
\[ \left( \begin{array}{cccc} a00 & a01 & a02 & a03 \\ a10 & a11 & a12 & a13 \\ a20 & a21 & a22 & a23 \\ a30 & a31 & a32 & a33 \\ \end{array} \right) \rightarrow \left( \begin{array}{ccccccccccccccccc} a00 & a10 & a20 & a30 & a01 & a11 & a21 & a31 & a02 & a12 & a22 & a32 & a03 & a13 & a23 & a33 \\ \end{array} \right) \]
After this operation, the output matrix will have the following shape: [ height * 4, ceil(width / 4.0f) ]
Definition at line 52 of file GCGEMMInterleave4x4Kernel.h.
Default constructor.
Definition at line 42 of file GCGEMMInterleave4x4Kernel.cpp.
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delete |
Prevent instances of this class from being copied (As this class contains pointers)
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default |
Allow instances of this class to be moved.
Initialise the kernel's input and output.
[in] | input | Input tensor. Data types supported: F16, F32 |
[out] | output | Output tensor. Data type supported: same as input |
Definition at line 47 of file GCGEMMInterleave4x4Kernel.cpp.
References ARM_COMPUTE_ERROR_ON_DATA_TYPE_CHANNEL_NOT_IN, ARM_COMPUTE_ERROR_ON_MISMATCHING_DATA_TYPES, ARM_COMPUTE_ERROR_ON_MISMATCHING_DIMENSIONS, ARM_COMPUTE_ERROR_ON_NULLPTR, arm_compute::auto_init_if_empty(), arm_compute::calculate_max_window(), GCKernelLibrary::create_kernel(), arm_compute::data_size_from_type(), ITensorInfo::data_type(), ITensorInfo::dimension(), arm_compute::F16, arm_compute::F32, GCKernelLibrary::get(), ITensor::info(), arm_compute::test::validation::input, arm_compute::test::validation::output_shape, TensorShape::set(), ITensorInfo::set_valid_region(), ITensorInfo::tensor_shape(), arm_compute::support::cpp11::to_string(), and arm_compute::update_window_and_padding().
Referenced by GCGEMM::configure().
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delete |
Prevent instances of this class from being copied (As this class contains pointers)
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default |
Allow instances of this class to be moved.
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overridevirtual |
Enqueue the OpenGL ES shader to process the given window.
[in] | window | Region on which to execute the kernel. (Must be a valid region of the window returned by window()). |
Implements IGCKernel.
Definition at line 93 of file GCGEMMInterleave4x4Kernel.cpp.
References IGCKernel::add_2D_tensor_argument(), ARM_COMPUTE_ERROR_ON_INVALID_SUBWINDOW, ARM_COMPUTE_ERROR_ON_UNCONFIGURED_KERNEL, Window::DimX, Window::DimY, arm_compute::enqueue(), Window::first_slice_window_2D(), Window::scale(), Window::slide_window_slice_2D(), and IKernel::window().