24.02
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This is the complete list of members for IRuntime, including all inherited members.
ClearImportedInputs(NetworkId networkId, const std::vector< ImportedInputId > inputIds) | IRuntime | |
ClearImportedOutputs(NetworkId networkId, const std::vector< ImportedOutputId > outputIds) | IRuntime | |
Create(const CreationOptions &options) | IRuntime | static |
CreateRaw(const CreationOptions &options) | IRuntime | static |
CreateWorkingMemHandle(NetworkId networkId) | IRuntime | |
Destroy(IRuntime *runtime) | IRuntime | static |
EnqueueWorkload(NetworkId networkId, const InputTensors &inputTensors, const OutputTensors &outputTensors, std::vector< ImportedInputId > preImportedInputIds={}, std::vector< ImportedOutputId > preImportedOutputIds={}) | IRuntime | |
Execute(IWorkingMemHandle &workingMemHandle, const InputTensors &inputTensors, const OutputTensors &outputTensors, std::vector< ImportedInputId > preImportedInputs={}, std::vector< ImportedOutputId > preImportedOutputs={}) | IRuntime | |
GetDeviceSpec() const | IRuntime | |
GetInputTensorInfo(NetworkId networkId, LayerBindingId layerId) const | IRuntime | |
GetOutputTensorInfo(NetworkId networkId, LayerBindingId layerId) const | IRuntime | |
GetProfiler(NetworkId networkId) const | IRuntime | |
ImportInputs(NetworkId networkId, const InputTensors &inputTensors, MemorySource forceImportMemorySource=MemorySource::Undefined) | IRuntime | |
ImportOutputs(NetworkId networkId, const OutputTensors &outputTensors, MemorySource forceImportMemorySource=MemorySource::Undefined) | IRuntime | |
IRuntime() | IRuntime | protected |
IRuntime(const IRuntime::CreationOptions &options) | IRuntime | protected |
LoadNetwork(NetworkId &networkIdOut, IOptimizedNetworkPtr network) | IRuntime | |
LoadNetwork(NetworkId &networkIdOut, IOptimizedNetworkPtr network, std::string &errorMessage) | IRuntime | |
LoadNetwork(NetworkId &networkIdOut, IOptimizedNetworkPtr network, std::string &errorMessage, const INetworkProperties &networkProperties) | IRuntime | |
pRuntimeImpl | IRuntime | protected |
RegisterDebugCallback(NetworkId networkId, const DebugCallbackFunction &func) | IRuntime | |
UnloadNetwork(NetworkId networkId) | IRuntime | |
~IRuntime() | IRuntime | protected |