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Native.h
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/* Copyright (c) 2014-2017, ARM Limited and Contributors
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*
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* SPDX-License-Identifier: MIT
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*
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* Permission is hereby granted, free of charge,
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* to any person obtaining a copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef OCCLUSION_QUERIES_H
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#define OCCLUSION_QUERIES_H
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/* Interval expressed in seconds in which we change between modes. */
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#define TIME_INTERVAL (10.0f)
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/* Determines number of cubes that are going to be rendered per frame. */
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#define NUMBER_OF_CUBES (20)
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/* Determines accuracy of rounded cubes - number of sample triangles that will make up a super ellipsoid. */
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#define NUMBER_OF_SAMPLES (256)
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/* These two "squareness" parameters determine what kind of figure we will get.
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* Different values can create for example a sphere, rounded cube, something like a star, cylinder, etc.
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* These given values (0.3f and 0.3f) will create a rounded cube. */
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#define SQUARENESS_1 (0.3f)
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#define SQUARENESS_2 (0.3f)
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/* These variables are used to scale up cubes (normal and rounded).
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* normalCubeScaleFactor has to be smaller than roundedCubeScaleFactor
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* to avoid blinking effect (some cubes disappear some appear). */
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#define ROUNDED_CUBE_SCALE_FACTOR (2.5f)
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#define NORMAL_CUBE_SCALE_FACTOR (2.3f)
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#endif
/* OCCLUSION_QUERIES_H */
samples
tutorials
OcclusionQueries
jni
Native.h
(C) ARM Ltd. 2017