OpenGL ES SDK for Android
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This is the complete list of members for GLFFT::FFT, including all inherited members.
bench(GLuint output, GLuint input, unsigned warmup_iterations, unsigned iterations, unsigned dispatches_per_iteration, double max_time=std::numeric_limits< double >::max()) | GLFFT::FFT | |
build_program(const Parameters ¶ms) | GLFFT::FFT | private |
cache | GLFFT::FFT | private |
compile_compute_shader(const char *src) | GLFFT::FFT | private |
cost | GLFFT::FFT | private |
FFT(unsigned Nx, unsigned Ny, Type type, Direction direction, Target input_target, Target output_target, std::shared_ptr< ProgramCache > cache, const FFTOptions &options, const FFTWisdom &wisdom=FFTWisdom()) | GLFFT::FFT | |
FFT(unsigned Nx, unsigned Ny, unsigned radix, unsigned p, Mode mode, Target input_target, Target output_target, std::shared_ptr< ProgramCache > cache, const FFTOptions &options) | GLFFT::FFT | |
get_cost() const | GLFFT::FFT | inline |
get_dimension_x() const | GLFFT::FFT | inline |
get_dimension_y() const | GLFFT::FFT | inline |
get_num_passes() const | GLFFT::FFT | inline |
get_program(const Parameters ¶ms) | GLFFT::FFT | private |
input | GLFFT::FFT | |
input_aux | GLFFT::FFT | |
load_shader_string(const char *path) | GLFFT::FFT | privatestatic |
offset | GLFFT::FFT | |
offset_x | GLFFT::FFT | |
offset_y | GLFFT::FFT | |
output | GLFFT::FFT | |
passes | GLFFT::FFT | private |
process(GLuint output, GLuint input, GLuint input_aux=0) | GLFFT::FFT | |
samplers | GLFFT::FFT | |
scale_x | GLFFT::FFT | |
scale_y | GLFFT::FFT | |
set_input_aux_buffer_range(GLintptr offset, GLsizei size) | GLFFT::FFT | inline |
set_input_buffer_range(GLintptr offset, GLsizei size) | GLFFT::FFT | inline |
set_output_buffer_range(GLintptr offset, GLsizei size) | GLFFT::FFT | inline |
set_samplers(GLuint sampler0, GLuint sampler1=0) | GLFFT::FFT | inline |
set_texture_offset_scale(float offset_x, float offset_y, float scale_x, float scale_y) | GLFFT::FFT | inline |
size | GLFFT::FFT | |
size_x | GLFFT::FFT | private |
size_y | GLFFT::FFT | private |
ssbo | GLFFT::FFT | private |
store_shader_string(const char *path, const std::string &source) | GLFFT::FFT | privatestatic |
temp_buffer | GLFFT::FFT | private |
temp_buffer_image | GLFFT::FFT | private |
texture | GLFFT::FFT | private |