| block | GroundMesh | private |
| clipmap_scale | GroundMesh | private |
| degenerate_bottom | GroundMesh | private |
| degenerate_left | GroundMesh | private |
| degenerate_right | GroundMesh | private |
| degenerate_top | GroundMesh | private |
| draw_list | GroundMesh | private |
| get_draw_info_blocks(InstanceData *instance_data) | GroundMesh | private |
| get_draw_info_degenerate(InstanceData *instance_data, const Block &block, const vec2 &offset, const vec2 &ring_offset) | GroundMesh | private |
| get_draw_info_degenerate_bottom(InstanceData *instance_data) | GroundMesh | private |
| get_draw_info_degenerate_left(InstanceData *instance_data) | GroundMesh | private |
| get_draw_info_degenerate_right(InstanceData *instance_data) | GroundMesh | private |
| get_draw_info_degenerate_top(InstanceData *instance_data) | GroundMesh | private |
| get_draw_info_horiz_fixup(InstanceData *instance_data) | GroundMesh | private |
| get_draw_info_trim(InstanceData *instance_data, const Block &block, TrimConditional cond) | GroundMesh | private |
| get_draw_info_trim_bottom_left(InstanceData *instance_data) | GroundMesh | private |
| get_draw_info_trim_bottom_right(InstanceData *instance_data) | GroundMesh | private |
| get_draw_info_trim_full(InstanceData *instance_data) | GroundMesh | private |
| get_draw_info_trim_top_left(InstanceData *instance_data) | GroundMesh | private |
| get_draw_info_trim_top_right(InstanceData *instance_data) | GroundMesh | private |
| get_draw_info_vert_fixup(InstanceData *instance_data) | GroundMesh | private |
| get_level_offsets() const | GroundMesh | inline |
| get_offset_level(const vec2 &camera_pos, unsigned int level) | GroundMesh | private |
| GroundMesh(unsigned int size, unsigned int levels, float clip_scale) | GroundMesh | |
| horizontal | GroundMesh | private |
| index_buffer | GroundMesh | private |
| intersects_frustum(const vec2 &offset, const vec2 &range, unsigned int level) | GroundMesh | private |
| level_offsets | GroundMesh | private |
| level_size | GroundMesh | private |
| levels | GroundMesh | private |
| num_indices | GroundMesh | private |
| render() | GroundMesh | |
| render_draw_list() | GroundMesh | private |
| set_frustum(const Frustum &frustum) | GroundMesh | inline |
| setup_block_ranges(unsigned int size) | GroundMesh | private |
| setup_index_buffer(unsigned int size) | GroundMesh | private |
| setup_uniform_buffer() | GroundMesh | private |
| setup_vertex_array() | GroundMesh | private |
| setup_vertex_buffer(unsigned int size) | GroundMesh | private |
| size | GroundMesh | private |
| trim_bottom_left | GroundMesh | private |
| trim_bottom_right | GroundMesh | private |
| trim_full | GroundMesh | private |
| trim_top_left | GroundMesh | private |
| trim_top_right | GroundMesh | private |
| TrimConditional typedef | GroundMesh | private |
| uniform_buffer | GroundMesh | private |
| uniform_buffer_align | GroundMesh | private |
| uniform_buffer_size | GroundMesh | private |
| update_draw_list() | GroundMesh | private |
| update_draw_list(DrawInfo &info, size_t &ubo_offset) | GroundMesh | private |
| update_level_offsets(const vec2 &camera_pos) | GroundMesh | |
| vertex_array | GroundMesh | private |
| vertex_buffer | GroundMesh | private |
| vertical | GroundMesh | private |
| view_proj_frustum | GroundMesh | private |
| ~GroundMesh() | GroundMesh | |