VR SDK for Android 0.1.1 ARM Developer Center
loader.h
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1 /* Copyright (c) 2015-2017, ARM Limited and Contributors
2  *
3  * SPDX-License-Identifier: MIT
4  *
5  * Permission is hereby granted, free of charge,
6  * to any person obtaining a copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation the rights to
8  * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
9  * and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
12  *
13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
14  * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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17  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
18  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
19  */
20 
21 #ifndef SIMPLEVR_LOADER_H
22 #define SIMPLEVR_LOADER_H
23 
24 #include <armvr.h>
25 
26 char *read_file(const char *filename);
27 GLuint compile_shader(const char *source, GLenum type);
28 GLuint link_program(GLuint *shaders, int count);
29 void load_cube_shader(App *app);
31 void load_assets(App *app);
32 
33 #endif //SIMPLEVR_LOADER_H
GLuint compile_shader(const char *source, GLenum type)
Definition: loader.cpp:56
char * read_file(const char *filename)
Definition: loader.cpp:29
static App app
Definition: main.cpp:30
GLuint link_program(GLuint *shaders, int count)
Definition: loader.cpp:74
void load_distort_shader(App *app)
Definition: loader.cpp:106
typedef GLuint
Definition: armvr.cpp:53
typedef GLenum
Definition: armvr.cpp:53
void load_assets(App *app)
Definition: loader.cpp:117
Definition: armvr.h:148
void load_cube_shader(App *app)
Definition: loader.cpp:95