24.02
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virtual std::unique_ptr< IWorkload > CreateWorkload(const IWorkloadFactory &factory) const override
Makes a workload for the Cast type.
CastLayer * Clone(Graph &graph) const override
Creates a dynamically-allocated copy of this layer.
CastLayer(const char *name)
Constructor to create a CastLayer.
~CastLayer()=default
Default destructor.
This layer represents a cast operation.
Copyright (c) 2021 ARM Limited and Contributors.
void ValidateTensorShapesFromInputs() override
Check if the input tensor shape(s) will lead to a valid configuration of ConvertFp16ToFp32Layer.