24.02
RefPooling3dWorkload.hpp
Go to the documentation of this file.
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//
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// Copyright © 2022 Arm Ltd and Contributors. All rights reserved.
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// SPDX-License-Identifier: MIT
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//
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#pragma once
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#include "
RefBaseWorkload.hpp
"
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#include <
armnn/backends/WorkloadData.hpp
>
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#include "
Decoders.hpp
"
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#include "
Encoders.hpp
"
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namespace
armnn
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{
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class
RefPooling3dWorkload
:
public
RefBaseWorkload
<Pooling3dQueueDescriptor>
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{
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public
:
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using
RefBaseWorkload<Pooling3dQueueDescriptor>::RefBaseWorkload
;
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void
Execute
()
const override
;
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void
ExecuteAsync
(
ExecutionData
& executionData)
override
;
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private
:
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void
Execute
(std::vector<ITensorHandle*> inputs, std::vector<ITensorHandle*> outputs)
const
;
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};
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}
//namespace armnn
WorkloadData.hpp
armnn::RefPooling3dWorkload
Definition:
RefPooling3dWorkload.hpp:16
armnn::RefPooling3dWorkload::ExecuteAsync
void ExecuteAsync(ExecutionData &executionData) override
Definition:
RefPooling3dWorkload.cpp:21
armnn::RefPooling3dWorkload::Execute
void Execute() const override
Definition:
RefPooling3dWorkload.cpp:16
Decoders.hpp
armnn
Copyright (c) 2021 ARM Limited and Contributors.
Definition:
01_00_quick_start.dox:6
RefBaseWorkload.hpp
Encoders.hpp
armnn::RefBaseWorkload
Definition:
RefBaseWorkload.hpp:13
armnn::experimental::ExecutionData
Definition:
ExecutionData.hpp:14
src
backends
reference
workloads
RefPooling3dWorkload.hpp
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