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25.02
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#include "RefActivationWorkload.hpp"#include "RefArgMinMaxWorkload.hpp"#include "RefBatchMatMulWorkload.hpp"#include "RefBatchNormalizationWorkload.hpp"#include "RefBatchToSpaceNdWorkload.hpp"#include "RefBroadcastToWorkload.hpp"#include "RefCastWorkload.hpp"#include "RefChannelShuffleWorkload.hpp"#include "RefComparisonWorkload.hpp"#include "RefConvolution2dWorkload.hpp"#include "RefConvolution3dWorkload.hpp"#include "RefConstantWorkload.hpp"#include "RefConcatWorkload.hpp"#include "RefConvertFp16ToFp32Workload.hpp"#include "RefConvertFp32ToFp16Workload.hpp"#include "RefDebugWorkload.hpp"#include "RefDepthToSpaceWorkload.hpp"#include "RefDepthwiseConvolution2dWorkload.hpp"#include "RefDequantizeWorkload.hpp"#include "RefDetectionPostProcessWorkload.hpp"#include "RefElementwiseWorkload.hpp"#include "RefElementwiseBinaryWorkload.hpp"#include "RefElementwiseUnaryWorkload.hpp"#include "RefFakeQuantizationFloat32Workload.hpp"#include "RefFillWorkload.hpp"#include "RefFloorWorkload.hpp"#include "RefFullyConnectedWorkload.hpp"#include "RefGatherNdWorkload.hpp"#include "RefGatherWorkload.hpp"#include "RefInstanceNormalizationWorkload.hpp"#include "RefL2NormalizationWorkload.hpp"#include "RefLogicalBinaryWorkload.hpp"#include "RefLogicalUnaryWorkload.hpp"#include "RefLogSoftmaxWorkload.hpp"#include "RefLstmWorkload.hpp"#include "RefMeanWorkload.hpp"#include "RefNormalizationWorkload.hpp"#include "RefPooling2dWorkload.hpp"#include "RefPooling3dWorkload.hpp"#include "RefPermuteWorkload.hpp"#include "RefPadWorkload.hpp"#include "RefPreluWorkload.hpp"#include "RefQLstmWorkload.hpp"#include "RefQuantizeWorkload.hpp"#include "RefRankWorkload.hpp"#include "RefReduceWorkload.hpp"#include "RefReshapeWorkload.hpp"#include "RefResizeWorkload.hpp"#include "RefReverseV2Workload.hpp"#include "RefScatterNdWorkload.hpp"#include "RefShapeWorkload.hpp"#include "RefSliceWorkload.hpp"#include "RefSplitterWorkload.hpp"#include "RefSoftmaxWorkload.hpp"#include "RefSpaceToBatchNdWorkload.hpp"#include "RefStackWorkload.hpp"#include "RefStridedSliceWorkload.hpp"#include "RefSpaceToDepthWorkload.hpp"#include "RefTileWorkload.hpp"#include "RefTransposeConvolution2dWorkload.hpp"#include "RefTransposeWorkload.hpp"#include "RefUnidirectionalSequenceLstmWorkload.hpp"