ArmNN
 25.11
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SwitchLayer.hpp
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1//
2// Copyright © 2017 Arm Ltd and Contributors. All rights reserved.
3// SPDX-License-Identifier: MIT
4//
5#pragma once
6
7#include "Layer.hpp"
8
9namespace armnn
10{
11
12/// This layer calculates both true and false outputs for input.
13class SwitchLayer : public Layer
14{
15public:
16 /// Makes a workload for the Switch type.
17 /// @param [in] graph The graph where this layer can be found.
18 /// @param [in] factory The workload factory which will create the workload.
19 /// @return A pointer to the created workload, or nullptr if not created.
20 virtual std::unique_ptr<IWorkload> CreateWorkload(const IWorkloadFactory& factory) const override;
21
22 /// Creates a dynamically-allocated copy of this layer.
23 /// @param [in] graph The graph into which this layer is being cloned.
24 SwitchLayer* Clone(Graph& graph) const override;
25
26 /// Check if the input tensor shape(s)
27 /// will lead to a valid configuration of @ref SwitchLayer.
28 /// @param [in] shapeInferenceMethod Indicates if output shape shall be overwritten or just validated.
29 void ValidateTensorShapesFromInputs() override;
30
31 void ExecuteStrategy(IStrategy& strategy) const override;
32
33protected:
34 /// Constructor to create a SwitchLayer.
35 /// @param [in] name Optional name for the layer.
36 SwitchLayer(const char* name);
37
38 /// Default destructor
39 ~SwitchLayer() = default;
40};
41
42} // namespace armnn
Layer(unsigned int numInputSlots, unsigned int numOutputSlots, LayerType type, const char *name)
Definition Layer.cpp:260
friend class Graph
Definition Layer.hpp:382
~SwitchLayer()=default
Default destructor.
void ExecuteStrategy(IStrategy &strategy) const override
Apply a visitor to this layer.
void ValidateTensorShapesFromInputs() override
Check if the input tensor shape(s) will lead to a valid configuration of SwitchLayer.
SwitchLayer * Clone(Graph &graph) const override
Creates a dynamically-allocated copy of this layer.
SwitchLayer(const char *name)
Constructor to create a SwitchLayer.
virtual std::unique_ptr< IWorkload > CreateWorkload(const IWorkloadFactory &factory) const override
Makes a workload for the Switch type.
Copyright (c) 2021 ARM Limited and Contributors.