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UnidirectionalSequenceLstmLayer.hpp
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1 //
2 // Copyright © 2021 Arm Ltd and Contributors. All rights reserved.
3 // SPDX-License-Identifier: MIT
4 //
5 #pragma once
6 
8 #include "LstmParameters.hpp"
9 
10 namespace armnn
11 {
12 
13 class ScopedTensorHandle;
14 
15 /// This layer represents a LSTM operation.
17 {
18 public:
19 
25 
26  /// Makes a workload for the UnidirectionalSequence LSTM type.
27  /// @param [in] graph The graph where this layer can be found.
28  /// @param [in] factory The workload factory which will create the workload.
29  /// @return A pointer to the created workload, or nullptr if not created.
30  virtual std::unique_ptr<IWorkload> CreateWorkload(const IWorkloadFactory& factory) const override;
31 
32  /// Creates a dynamically-allocated copy of this layer.
33  /// @param [in] graph The graph into which this layer is being cloned.
34  UnidirectionalSequenceLstmLayer* Clone(Graph& graph) const override;
35 
36  /// Check if the input tensor shape(s)
37  /// will lead to a valid configuration of @ref UnidirectionalSequenceLstmLayer.
38  /// @param [in] shapeInferenceMethod Indicates if output shape shall be overwritten or just validated.
39  void ValidateTensorShapesFromInputs() override;
40 
41  /// By default returns inputShapes if the number of inputs are equal to number of outputs,
42  /// otherwise infers the output shapes from given input shapes and layer properties.
43  /// @param [in] inputShapes The input shapes layer has.
44  /// @return A vector to the inferred output shape.
45  std::vector<TensorShape> InferOutputShapes(const std::vector<TensorShape>& inputShapes) const override;
46 
47 
48  void ExecuteStrategy(IStrategy& strategy) const override;
49 
50 protected:
51  /// Constructor to create a UnidirectionalSequenceLstmLayer.
52  /// @param [in] param LstmDescriptor to configure the lstm operation.
53  /// @param [in] name Optional name for the layer.
54  UnidirectionalSequenceLstmLayer(const LstmDescriptor& param, const char* name);
55 
56  /// Default destructor
58 
59  /// Retrieve the handles to the constant values stored by the layer.
60  /// @return A vector of the constant tensors stored by this layer.
62 };
63 
64 } // namespace
std::vector< std::reference_wrapper< const std::shared_ptr< ConstTensorHandle > >> ImmutableConstantTensors
Definition: INetwork.hpp:141
This layer represents a LSTM operation.
~UnidirectionalSequenceLstmLayer()=default
Default destructor.
Layer::ImmutableConstantTensors GetConstantTensorsByRef() const override
Retrieve the handles to the constant values stored by the layer.
void ExecuteStrategy(IStrategy &strategy) const override
Apply a visitor to this layer.
std::vector< TensorShape > InferOutputShapes(const std::vector< TensorShape > &inputShapes) const override
By default returns inputShapes if the number of inputs are equal to number of outputs,...
UnidirectionalSequenceLstmLayer * Clone(Graph &graph) const override
Creates a dynamically-allocated copy of this layer.
void ValidateTensorShapesFromInputs() override
Check if the input tensor shape(s) will lead to a valid configuration of UnidirectionalSequenceLstmLa...
UnidirectionalSequenceLstmLayer(const LstmDescriptor &param, const char *name)
Constructor to create a UnidirectionalSequenceLstmLayer.
virtual std::unique_ptr< IWorkload > CreateWorkload(const IWorkloadFactory &factory) const override
Makes a workload for the UnidirectionalSequence LSTM type.
Copyright (c) 2021 ARM Limited and Contributors.
An LstmDescriptor for the LstmLayer.