ArmNN
 24.08
IBackendContext Class Referenceabstract

#include <IBackendContext.hpp>

Inheritance diagram for IBackendContext:
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Public Member Functions

virtual bool BeforeLoadNetwork (NetworkId networkId)=0
 Before and after Load network events. More...
 
virtual bool AfterLoadNetwork (NetworkId networkId)=0
 
virtual bool BeforeUnloadNetwork (NetworkId networkId)=0
 Before and after Unload network events. More...
 
virtual bool AfterUnloadNetwork (NetworkId networkId)=0
 
virtual bool AfterEnqueueWorkload (NetworkId networkId)=0
 
virtual ~IBackendContext ()
 

Protected Member Functions

 IBackendContext (const IRuntime::CreationOptions &)
 

Detailed Description

Definition at line 14 of file IBackendContext.hpp.

Constructor & Destructor Documentation

◆ IBackendContext()

IBackendContext ( const IRuntime::CreationOptions )
inlineprotected

Definition at line 17 of file IBackendContext.hpp.

17 {}

◆ ~IBackendContext()

virtual ~IBackendContext ( )
inlinevirtual

Definition at line 31 of file IBackendContext.hpp.

31 {}

Member Function Documentation

◆ AfterEnqueueWorkload()

virtual bool AfterEnqueueWorkload ( NetworkId  networkId)
pure virtual

Implemented in ClBackendContext, and GpuFsaBackendContext.

◆ AfterLoadNetwork()

virtual bool AfterLoadNetwork ( NetworkId  networkId)
pure virtual

Implemented in ClBackendContext, and GpuFsaBackendContext.

◆ AfterUnloadNetwork()

virtual bool AfterUnloadNetwork ( NetworkId  networkId)
pure virtual

Implemented in ClBackendContext, and GpuFsaBackendContext.

◆ BeforeLoadNetwork()

virtual bool BeforeLoadNetwork ( NetworkId  networkId)
pure virtual

Before and after Load network events.

Implemented in ClBackendContext, and GpuFsaBackendContext.

◆ BeforeUnloadNetwork()

virtual bool BeforeUnloadNetwork ( NetworkId  networkId)
pure virtual

Before and after Unload network events.

Implemented in ClBackendContext, and GpuFsaBackendContext.


The documentation for this class was generated from the following file: