Backends should implement their own CreateWorkload function with a switch statement.
149{
150 switch(type)
151 {
152 case LayerType::Activation :
153 {
154 auto activationQueueDescriptor = PolymorphicDowncast<const ActivationQueueDescriptor*>(&descriptor);
155 return std::make_unique<RefActivationWorkload>(*activationQueueDescriptor, info);
156 }
157 case LayerType::Addition :
158 {
159 auto additionQueueDescriptor = PolymorphicDowncast<const AdditionQueueDescriptor*>(&descriptor);
161 {
162 return std::make_unique<RefAdditionWorkload<int32_t>>(*additionQueueDescriptor,
info);
163 }
164 else
165 {
166 return std::make_unique<RefAdditionWorkload<float>>(*additionQueueDescriptor,
info);
167 }
168 }
169 case LayerType::ArgMinMax :
170 {
171 auto argMinMaxQueueDescriptor = PolymorphicDowncast<const ArgMinMaxQueueDescriptor*>(&descriptor);
172 return std::make_unique<RefArgMinMaxWorkload>(*argMinMaxQueueDescriptor, info);
173 }
174 case LayerType::BatchMatMul:
175 {
176 auto batchMatMulQueueDescriptor = PolymorphicDowncast<const BatchMatMulQueueDescriptor*>(&descriptor);
177 return std::make_unique<RefBatchMatMulWorkload>(*batchMatMulQueueDescriptor, info);
178 }
179 case LayerType::BatchNormalization :
180 {
181 auto batchNormQueueDescriptor = PolymorphicDowncast<const BatchNormalizationQueueDescriptor*>(&descriptor);
182 return std::make_unique<RefBatchNormalizationWorkload>(*batchNormQueueDescriptor, info);
183 }
184 case LayerType::BatchToSpaceNd :
185 {
186 auto batchToSpaceNdQueueDescriptor
187 = PolymorphicDowncast<const BatchToSpaceNdQueueDescriptor*>(&descriptor);
188 return std::make_unique<RefBatchToSpaceNdWorkload>(*batchToSpaceNdQueueDescriptor, info);
189 }
190 case LayerType::BroadcastTo:
191 {
192 auto broadcastToQueueDescriptor = PolymorphicDowncast<const BroadcastToQueueDescriptor*>(&descriptor);
193 return std::make_unique<RefBroadcastToWorkload>(*broadcastToQueueDescriptor, info);
194 }
195 case LayerType::Cast :
196 {
197 auto castQueueDescriptor = PolymorphicDowncast<const CastQueueDescriptor*>(&descriptor);
198 return std::make_unique<RefCastWorkload>(*castQueueDescriptor, info);
199 }
200 case LayerType::ChannelShuffle :
201 {
202 auto channelShuffleQueueDescriptor
203 = PolymorphicDowncast<const ChannelShuffleQueueDescriptor*>(&descriptor);
204 return std::make_unique<RefChannelShuffleWorkload>(*channelShuffleQueueDescriptor, info);
205 }
206 case LayerType::Comparison :
207 {
208 auto comparisonQueueDescriptor = PolymorphicDowncast<const ComparisonQueueDescriptor*>(&descriptor);
209 return std::make_unique<RefComparisonWorkload>(*comparisonQueueDescriptor, info);
210 }
211 case LayerType::Concat :
212 {
213 auto concatQueueDescriptor = PolymorphicDowncast<const ConcatQueueDescriptor*>(&descriptor);
214 return std::make_unique<RefConcatWorkload>(*concatQueueDescriptor, info);
215 }
216 case LayerType::Constant :
217 {
218 auto constantQueueDescriptor = PolymorphicDowncast<const ConstantQueueDescriptor*>(&descriptor);
219 return std::make_unique<RefConstantWorkload>(*constantQueueDescriptor, info);
220 }
221 case LayerType::ConvertFp16ToFp32:
222 {
223 auto convertFp16ToFp32QueueDescriptor
224 = PolymorphicDowncast<const ConvertFp16ToFp32QueueDescriptor*>(&descriptor);
225 return std::make_unique<RefConvertFp16ToFp32Workload>(*convertFp16ToFp32QueueDescriptor, info);
226 }
227 case LayerType::ConvertFp32ToFp16:
228 {
229 auto convertFp32ToFp16QueueDescriptor
230 = PolymorphicDowncast<const ConvertFp32ToFp16QueueDescriptor*>(&descriptor);
231 return std::make_unique<RefConvertFp32ToFp16Workload>(*convertFp32ToFp16QueueDescriptor, info);
232 }
233 case LayerType::Convolution2d:
234 {
235 auto convolution2dQueueDescriptor = PolymorphicDowncast<const Convolution2dQueueDescriptor*>(&descriptor);
236 return std::make_unique<RefConvolution2dWorkload>(*convolution2dQueueDescriptor, info);
237 }
238 case LayerType::Convolution3d:
239 {
240 auto convolution3dQueueDescriptor = PolymorphicDowncast<const Convolution3dQueueDescriptor*>(&descriptor);
241 return std::make_unique<RefConvolution3dWorkload>(*convolution3dQueueDescriptor, info);
242 }
243 case LayerType::Debug:
244 {
245 auto debugQueueDescriptor = PolymorphicDowncast<const DebugQueueDescriptor*>(&descriptor);
247 {
248 return std::make_unique<RefDebugBFloat16Workload>(*debugQueueDescriptor, info);
249 }
251 {
252 return std::make_unique<RefDebugFloat16Workload>(*debugQueueDescriptor, info);
253 }
255 {
256 return std::make_unique<RefDebugQSymmS16Workload>(*debugQueueDescriptor, info);
257 }
259 {
260 return std::make_unique<RefDebugQSymmS8Workload>(*debugQueueDescriptor, info);
261 }
263 {
264 return std::make_unique<RefDebugQAsymmU8Workload>(*debugQueueDescriptor, info);
265 }
267 {
268 return std::make_unique<RefDebugQAsymmS8Workload>(*debugQueueDescriptor, info);
269 }
271 {
272 return std::make_unique<RefDebugSigned32Workload>(*debugQueueDescriptor, info);
273 }
275 {
276 return std::make_unique<RefDebugSigned64Workload>(*debugQueueDescriptor, info);
277 }
279 {
280 return std::make_unique<RefDebugBooleanWorkload>(*debugQueueDescriptor, info);
281 }
282 return MakeWorkload<RefDebugFloat32Workload, RefDebugQAsymmU8Workload>(*debugQueueDescriptor, info);
283 }
284 case LayerType::DepthToSpace:
285 {
286 auto depthToSpaceQueueDescriptor = PolymorphicDowncast<const DepthToSpaceQueueDescriptor*>(&descriptor);
287 return std::make_unique<RefDepthToSpaceWorkload>(*depthToSpaceQueueDescriptor, info);
288 }
289 case LayerType::DepthwiseConvolution2d:
290 {
291 auto depthwiseConvolution2DQueueDescriptor
292 = PolymorphicDowncast<const DepthwiseConvolution2dQueueDescriptor*>(&descriptor);
293 return std::make_unique<RefDepthwiseConvolution2dWorkload>(*depthwiseConvolution2DQueueDescriptor, info);
294 }
295 case LayerType::Dequantize:
296 {
297 auto dequantizeQueueDescriptor = PolymorphicDowncast<const DequantizeQueueDescriptor*>(&descriptor);
298 return std::make_unique<RefDequantizeWorkload>(*dequantizeQueueDescriptor, info);
299 }
300 case LayerType::DetectionPostProcess:
301 {
302 auto detectionPostProcessQueueDescriptor
303 = PolymorphicDowncast<const DetectionPostProcessQueueDescriptor*>(&descriptor);
304 return std::make_unique<RefDetectionPostProcessWorkload>(*detectionPostProcessQueueDescriptor, info);
305 }
306 case LayerType::Division:
307 {
308 auto divisionQueueDescriptor = PolymorphicDowncast<const DivisionQueueDescriptor*>(&descriptor);
310 {
311 return std::make_unique<RefDivisionWorkload<int32_t>>(*divisionQueueDescriptor,
info);
312 }
313 else
314 {
315 return std::make_unique<RefDivisionWorkload<float>>(*divisionQueueDescriptor,
info);
316 }
317 }
318 case LayerType::ElementwiseBinary:
319 {
320 auto elementwiseBinaryQueueDescriptor
321 = PolymorphicDowncast<const ElementwiseBinaryQueueDescriptor*>(&descriptor);
322 return std::make_unique<RefElementwiseBinaryWorkload>(*elementwiseBinaryQueueDescriptor, info);
323 }
324 case LayerType::ElementwiseUnary:
325 {
326 auto elementwiseUnaryQueueDescriptor
327 = PolymorphicDowncast<const ElementwiseUnaryQueueDescriptor*>(&descriptor);
328 if ((*elementwiseUnaryQueueDescriptor).m_Parameters.m_Operation == UnaryOperation::LogicalNot)
329 {
330 return std::make_unique<RefLogicalUnaryWorkload>(*elementwiseUnaryQueueDescriptor, info);
331 }
332 return std::make_unique<RefElementwiseUnaryWorkload>(*elementwiseUnaryQueueDescriptor, info);
333 }
334 case LayerType::FakeQuantization:
335 {
336 auto fakeQuantizationQueueDescriptor
337 = PolymorphicDowncast<const FakeQuantizationQueueDescriptor*>(&descriptor);
338 return std::make_unique<RefFakeQuantizationFloat32Workload>(*fakeQuantizationQueueDescriptor, info);
339 }
340 case LayerType::Fill:
341 {
342 auto fillQueueDescriptor = PolymorphicDowncast<const FillQueueDescriptor*>(&descriptor);
343 return std::make_unique<RefFillWorkload>(*fillQueueDescriptor, info);
344 }
345 case LayerType::Floor:
346 {
347 auto floorQueueDescriptor = PolymorphicDowncast<const FloorQueueDescriptor*>(&descriptor);
349 {
350 return nullptr;
351 }
352 else
353 {
354 return std::make_unique<RefFloorWorkload>(*floorQueueDescriptor, info);
355 }
356 }
357 case LayerType::FullyConnected:
358 {
359 auto fullyConnectedQueueDescriptor
360 = PolymorphicDowncast<const FullyConnectedQueueDescriptor*>(&descriptor);
361 return std::make_unique<RefFullyConnectedWorkload>(*fullyConnectedQueueDescriptor, info);
362 }
363 case LayerType::Gather:
364 {
365 auto gatherQueueDescriptor = PolymorphicDowncast<const GatherQueueDescriptor*>(&descriptor);
366 return std::make_unique<RefGatherWorkload>(*gatherQueueDescriptor, info);
367 }
368 case LayerType::GatherNd:
369 {
370 auto gatherNdQueueDescriptor = PolymorphicDowncast<const GatherNdQueueDescriptor*>(&descriptor);
371 return std::make_unique<RefGatherNdWorkload>(*gatherNdQueueDescriptor, info);
372 }
373 case LayerType::Input:
374 {
375 auto inputQueueDescriptor = PolymorphicDowncast<const InputQueueDescriptor*>(&descriptor);
376 if (
info.m_InputTensorInfos.empty() )
377 {
378 throw InvalidArgumentException("RefWorkloadFactory::CreateInput: Input cannot be zero length");
379 }
380 if (
info.m_OutputTensorInfos.empty())
381 {
382 throw InvalidArgumentException("RefWorkloadFactory::CreateInput: Output cannot be zero length");
383 }
384 if (
info.m_InputTensorInfos[0].GetNumBytes() !=
info.m_OutputTensorInfos[0].GetNumBytes())
385 {
386 throw InvalidArgumentException("RefWorkloadFactory::CreateInput: "
387 "data input and output differ in byte count.");
388 }
389 return std::make_unique<CopyMemGenericWorkload>(*inputQueueDescriptor, info);
390 }
391 case LayerType::InstanceNormalization:
392 {
393 auto instanceNormalizationQueueDescriptor
394 = PolymorphicDowncast<const InstanceNormalizationQueueDescriptor*>(&descriptor);
395 return std::make_unique<RefInstanceNormalizationWorkload>(*instanceNormalizationQueueDescriptor, info);
396 }
397 case LayerType::L2Normalization:
398 {
399 auto l2NormalizationQueueDescriptor
400 = PolymorphicDowncast<const L2NormalizationQueueDescriptor*>(&descriptor);
401 return std::make_unique<RefL2NormalizationWorkload>(*l2NormalizationQueueDescriptor, info);
402 }
403 case LayerType::LogicalBinary:
404 {
405 auto logicalBinaryQueueDescriptor = PolymorphicDowncast<const LogicalBinaryQueueDescriptor*>(&descriptor);
406 return std::make_unique<RefLogicalBinaryWorkload>(*logicalBinaryQueueDescriptor, info);
407 }
408 case LayerType::LogSoftmax:
409 {
410 auto logSoftmaxQueueDescriptor = PolymorphicDowncast<const LogSoftmaxQueueDescriptor*>(&descriptor);
411 return std::make_unique<RefLogSoftmaxWorkload>(*logSoftmaxQueueDescriptor, info);
412 }
413 case LayerType::Lstm:
414 {
415 auto lstmQueueDescriptor = PolymorphicDowncast<const LstmQueueDescriptor*>(&descriptor);
416 return std::make_unique<RefLstmWorkload>(*lstmQueueDescriptor, info);
417 }
418 case LayerType::Maximum:
419 {
420 auto maximumQueueDescriptor = PolymorphicDowncast<const MaximumQueueDescriptor*>(&descriptor);
422 {
423 return std::make_unique<RefMaximumWorkload<int32_t>>(*maximumQueueDescriptor,
info);
424 }
425 else
426 {
427 return std::make_unique<RefMaximumWorkload<float>>(*maximumQueueDescriptor,
info);
428 }
429 }
430 case LayerType::Mean:
431 {
432 auto meanQueueDescriptor = PolymorphicDowncast<const MeanQueueDescriptor*>(&descriptor);
433 return std::make_unique<RefMeanWorkload>(*meanQueueDescriptor, info);
434 }
435 case LayerType::MemCopy:
436 {
437 auto memCopyQueueDescriptor = PolymorphicDowncast<const MemCopyQueueDescriptor*>(&descriptor);
438 if (descriptor.m_Inputs.empty())
439 {
440 throw InvalidArgumentException("RefWorkloadFactory: CreateMemCopy() expected an input tensor.");
441 }
442 return std::make_unique<CopyMemGenericWorkload>(*memCopyQueueDescriptor, info);
443 }
444 case LayerType::MemImport:
445 {
446 auto memImportQueueDescriptor = PolymorphicDowncast<const MemImportQueueDescriptor*>(&descriptor);
447 if (descriptor.m_Inputs.empty())
448 {
449 throw InvalidArgumentException("RefWorkloadFactory: CreateMemImport() expected an input tensor.");
450 }
451 return std::make_unique<ImportMemGenericWorkload>(*memImportQueueDescriptor, info);
452 }
453 case LayerType::Minimum:
454 {
455 auto minimumQueueDescriptor = PolymorphicDowncast<const MinimumQueueDescriptor*>(&descriptor);
457 {
458 return std::make_unique<RefMinimumWorkload<int32_t>>(*minimumQueueDescriptor,
info);
459 }
460 else
461 {
462 return std::make_unique<RefMinimumWorkload<float>>(*minimumQueueDescriptor,
info);
463 }
464 }
465 case LayerType::Multiplication:
466 {
467 auto multiplicationQueueDescriptor
468 = PolymorphicDowncast<const MultiplicationQueueDescriptor*>(&descriptor);
470 {
471 return std::make_unique<RefMultiplicationWorkload<int32_t>>(*multiplicationQueueDescriptor,
info);
472 }
473 else
474 {
475 return std::make_unique<RefMultiplicationWorkload<float>>(*multiplicationQueueDescriptor,
info);
476 }
477 }
478 case LayerType::Normalization:
479 {
480 auto normalizationQueueDescriptor = PolymorphicDowncast<const NormalizationQueueDescriptor*>(&descriptor);
481 return std::make_unique<RefNormalizationWorkload>(*normalizationQueueDescriptor, info);
482 }
483 case LayerType::Output:
484 {
485 auto outputQueueDescriptor = PolymorphicDowncast<const OutputQueueDescriptor*>(&descriptor);
486 if (
info.m_InputTensorInfos.empty() )
487 {
488 throw InvalidArgumentException("RefWorkloadFactory::CreateOutput: Input cannot be zero length");
489 }
490 if (
info.m_OutputTensorInfos.empty())
491 {
492 throw InvalidArgumentException("RefWorkloadFactory::CreateOutput: Output cannot be zero length");
493 }
494 if (
info.m_InputTensorInfos[0].GetNumBytes() !=
info.m_OutputTensorInfos[0].GetNumBytes())
495 {
496 throw InvalidArgumentException("RefWorkloadFactory::CreateOutput: data input and output "
497 "differ in byte count.");
498 }
499 return std::make_unique<CopyMemGenericWorkload>(*outputQueueDescriptor, info);
500 }
501 case LayerType::Pad:
502 {
503 auto padQueueDescriptor = PolymorphicDowncast<const PadQueueDescriptor*>(&descriptor);
504 return std::make_unique<RefPadWorkload>(*padQueueDescriptor, info);
505 }
506 case LayerType::Permute:
507 {
508 auto permuteQueueDescriptor = PolymorphicDowncast<const PermuteQueueDescriptor*>(&descriptor);
510 {
511 return std::make_unique<RefPermuteQSymm16Workload>(*permuteQueueDescriptor, info);
512 }
514 {
515 return std::make_unique<RefPermuteBFloat16Workload>(*permuteQueueDescriptor, info);
516 }
518 {
519 return std::make_unique<RefPermuteQAsymmS8Workload>(*permuteQueueDescriptor, info);
520 }
522 NullWorkload, NullWorkload, NullWorkload>(*permuteQueueDescriptor,
info);
523 }
524 case LayerType::Pooling2d:
525 {
526 auto pooling2dQueueDescriptor = PolymorphicDowncast<const Pooling2dQueueDescriptor*>(&descriptor);
527 return std::make_unique<RefPooling2dWorkload>(*pooling2dQueueDescriptor, info);
528 }
529 case LayerType::Pooling3d:
530 {
531 auto pooling3dQueueDescriptor = PolymorphicDowncast<const Pooling3dQueueDescriptor*>(&descriptor);
532 return std::make_unique<RefPooling3dWorkload>(*pooling3dQueueDescriptor, info);
533 }
534 case LayerType::PreCompiled:
535 {
536 return nullptr;
537 }
538 case LayerType::Prelu:
539 {
540 auto preluQueueDescriptor = PolymorphicDowncast<const PreluQueueDescriptor*>(&descriptor);
541 return std::make_unique<RefPreluWorkload>(*preluQueueDescriptor, info);
542 }
543 case LayerType::QLstm:
544 {
545 auto qlstmQueueDescriptor = PolymorphicDowncast<const QLstmQueueDescriptor*>(&descriptor);
546 return std::make_unique<RefQLstmWorkload>(*qlstmQueueDescriptor, info);
547 }
548 case LayerType::Quantize:
549 {
550 auto quantizeQueueDescriptor = PolymorphicDowncast<const QuantizeQueueDescriptor*>(&descriptor);
551 return std::make_unique<RefQuantizeWorkload>(*quantizeQueueDescriptor, info);
552 }
553 case LayerType::Rank:
554 {
555 auto rankQueueDescriptor = PolymorphicDowncast<const RankQueueDescriptor*>(&descriptor);
556 return std::make_unique<RefRankWorkload>(*rankQueueDescriptor, info);
557 }
558 case LayerType::Reduce:
559 {
560 auto reduceQueueDescriptor = PolymorphicDowncast<const ReduceQueueDescriptor*>(&descriptor);
561 return std::make_unique<RefReduceWorkload>(*reduceQueueDescriptor, info);
562 }
563 case LayerType::Reshape:
564 {
565 auto reshapeQueueDescriptor = PolymorphicDowncast<const ReshapeQueueDescriptor*>(&descriptor);
566 return std::make_unique<RefReshapeWorkload>(*reshapeQueueDescriptor, info);
567 }
568 case LayerType::Resize:
569 {
570 auto resizeQueueDescriptor = PolymorphicDowncast<const ResizeQueueDescriptor*>(&descriptor);
571 return std::make_unique<RefResizeWorkload>(*resizeQueueDescriptor, info);
572 }
573 case LayerType::ReverseV2:
574 {
575 auto reverseV2QueueDescriptor = PolymorphicDowncast<const ReverseV2QueueDescriptor*>(&descriptor);
576 return std::make_unique<RefReverseV2Workload>(*reverseV2QueueDescriptor, info);
577 }
578 case LayerType::ScatterNd:
579 {
580 auto scatterQueueDescriptor = PolymorphicDowncast<const ScatterNdQueueDescriptor*>(&descriptor);
581 return std::make_unique<RefScatterNdWorkload>(*scatterQueueDescriptor, info);
582 }
583 case LayerType::Shape:
584 {
585 auto shapeQueueDescriptor = PolymorphicDowncast<const ShapeQueueDescriptor*>(&descriptor);
586 return std::make_unique<RefShapeWorkload>(*shapeQueueDescriptor, info);
587 }
588 case LayerType::Slice:
589 {
590 auto sliceQueueDescriptor = PolymorphicDowncast<const SliceQueueDescriptor*>(&descriptor);
591 return std::make_unique<RefSliceWorkload>(*sliceQueueDescriptor, info);
592 }
593 case LayerType::Softmax:
594 {
595 auto softmaxQueueDescriptor = PolymorphicDowncast<const SoftmaxQueueDescriptor*>(&descriptor);
596 return std::make_unique<RefSoftmaxWorkload>(*softmaxQueueDescriptor, info);
597 }
598 case LayerType::SpaceToBatchNd:
599 {
600 auto spaceToBatchNdQueueDescriptor
601 = PolymorphicDowncast<const SpaceToBatchNdQueueDescriptor*>(&descriptor);
602 return std::make_unique<RefSpaceToBatchNdWorkload>(*spaceToBatchNdQueueDescriptor, info);
603 }
604 case LayerType::SpaceToDepth:
605 {
606 auto spaceToDepthQueueDescriptor = PolymorphicDowncast<const SpaceToDepthQueueDescriptor*>(&descriptor);
607 return std::make_unique<RefSpaceToDepthWorkload>(*spaceToDepthQueueDescriptor, info);
608 }
609 case LayerType::Splitter:
610 {
611 auto splitterQueueDescriptor = PolymorphicDowncast<const SplitterQueueDescriptor*>(&descriptor);
612 return std::make_unique<RefSplitterWorkload>(*splitterQueueDescriptor, info);
613 }
614 case LayerType::Stack:
615 {
616 auto stackQueueDescriptor = PolymorphicDowncast<const StackQueueDescriptor*>(&descriptor);
617 return std::make_unique<RefStackWorkload>(*stackQueueDescriptor, info);
618 }
619 case LayerType::StridedSlice:
620 {
621 auto stridedSliceQueueDescriptor = PolymorphicDowncast<const StridedSliceQueueDescriptor*>(&descriptor);
622 return std::make_unique<RefStridedSliceWorkload>(*stridedSliceQueueDescriptor, info);
623 }
624 case LayerType::Subtraction:
625 {
626 auto subtractionQueueDescriptor = PolymorphicDowncast<const SubtractionQueueDescriptor*>(&descriptor);
628 {
629 return std::make_unique<RefSubtractionWorkload<int32_t>>(*subtractionQueueDescriptor,
info);
630 }
631 else
632 {
633 return std::make_unique<RefSubtractionWorkload<float>>(*subtractionQueueDescriptor,
info);
634 }
635 }
636 case LayerType::Tile:
637 {
638 auto tileQueueDescriptor = PolymorphicDowncast<const TileQueueDescriptor*>(&descriptor);
639 return std::make_unique<RefTileWorkload>(*tileQueueDescriptor, info);
640 }
641 case LayerType::Transpose:
642 {
643 auto transposeQueueDescriptor = PolymorphicDowncast<const TransposeQueueDescriptor*>(&descriptor);
645 {
646 return std::make_unique<RefTransposeQSymm16Workload>(*transposeQueueDescriptor, info);
647 }
649 {
650 return std::make_unique<RefTransposeBFloat16Workload>(*transposeQueueDescriptor, info);
651 }
653 {
654 return std::make_unique<RefTransposeQAsymmS8Workload>(*transposeQueueDescriptor, info);
655 }
658 (*transposeQueueDescriptor,
info);
659 }
660 case LayerType::TransposeConvolution2d:
661 {
662 auto transposeConvolution2dQueueDescriptor
663 = PolymorphicDowncast<const TransposeConvolution2dQueueDescriptor*>(&descriptor);
664 return std::make_unique<RefTransposeConvolution2dWorkload>(*transposeConvolution2dQueueDescriptor, info);
665 }
666 case LayerType::UnidirectionalSequenceLstm:
667 {
668 auto unidirectionalSequenceLstmQueueDescriptor
669 = PolymorphicDowncast<const UnidirectionalSequenceLstmQueueDescriptor*>(&descriptor);
670 return std::make_unique<RefUnidirectionalSequenceLstmWorkload>(*unidirectionalSequenceLstmQueueDescriptor,
671 info);
672 }
673 default:
674 return nullptr;
675 }
676}
bool IsQSymmS16(const WorkloadInfo &info)
RefTransposeWorkload< DataType::QAsymmU8 > RefTransposeQAsymm8Workload
bool IsSigned32(const WorkloadInfo &info)
bool IsBFloat16(const WorkloadInfo &info)
RefPermuteWorkload< DataType::QAsymmU8 > RefPermuteQAsymm8Workload
RefPermuteWorkload< DataType::Float32 > RefPermuteFloat32Workload
constexpr bool IsQuantizedType()
bool IsBoolean(const WorkloadInfo &info)
bool IsQAsymmS8(const WorkloadInfo &info)
bool IsQAsymmU8(const WorkloadInfo &info)
bool IsFloat16(const WorkloadInfo &info)
RefPermuteWorkload< DataType::Float16 > RefPermuteFloat16Workload
RefTransposeWorkload< DataType::Float32 > RefTransposeFloat32Workload
bool IsQSymmS8(const WorkloadInfo &info)
RefTransposeWorkload< DataType::Float16 > RefTransposeFloat16Workload
bool IsSigned64(const WorkloadInfo &info)