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EtcTexture.h
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/* Copyright (c) 2014-2017, ARM Limited and Contributors
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*
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* SPDX-License-Identifier: MIT
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*
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* Permission is hereby granted, free of charge,
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* to any person obtaining a copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef ETCTEXTURE_H
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#define ETCTEXTURE_H
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namespace
MaliSDK
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{
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#define FRAGMENT_SHADER_FILE_NAME ("/data/data/com.arm.malideveloper.openglessdk.etcTexture/files/fragment_shader_source.frag")
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#define FONT_FRAGMENT_SHADER_FILE_NAME ("/data/data/com.arm.malideveloper.openglessdk.etcTexture/files/font.frag")
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#define FONT_TEXTURE_FILE_NAME ("/data/data/com.arm.malideveloper.openglessdk.etcTexture/files/font.raw")
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#define FONT_VERTEX_SHADER_FILE_NAME ("/data/data/com.arm.malideveloper.openglessdk.etcTexture/files/font.vert")
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#define TEXTURE_GL_COMPRESSED_R11_EAC_FILE_NAME ("/data/data/com.arm.malideveloper.openglessdk.etcTexture/files/HeightMap.pkm")
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#define TEXTURE_GL_COMPRESSED_SIGNED_R11_EAC_FILE_NAME ("/data/data/com.arm.malideveloper.openglessdk.etcTexture/files/HeightMapSigned.pkm")
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#define TEXTURE_GL_COMPRESSED_RG11_EAC_FILE_NAME ("/data/data/com.arm.malideveloper.openglessdk.etcTexture/files/BumpMap.pkm")
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#define TEXTURE_GL_COMPRESSED_SIGNED_RG11_EAC_FILE_NAME ("/data/data/com.arm.malideveloper.openglessdk.etcTexture/files/BumpMapSigned.pkm")
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#define TEXTURE_GL_COMPRESSED_RGB8_ETC2_FILE_NAME ("/data/data/com.arm.malideveloper.openglessdk.etcTexture/files/Texture.pkm")
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#define TEXTURE_GL_COMPRESSED_SRGB8_ETC2_FILE_NAME ("/data/data/com.arm.malideveloper.openglessdk.etcTexture/files/Texture.pkm")
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#define TEXTURE_GL_COMPRESSED_RGBA8_ETC2_EAC_FILE_NAME ("/data/data/com.arm.malideveloper.openglessdk.etcTexture/files/SemiAlpha.pkm")
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#define TEXTURE_GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_FILE_NAME ("/data/data/com.arm.malideveloper.openglessdk.etcTexture/files/SemiAlpha.pkm")
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#define TEXTURE_GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_FILE_NAME ("/data/data/com.arm.malideveloper.openglessdk.etcTexture/files/BinaryAlpha.pkm")
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#define TEXTURE_GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_FILE_NAME ("/data/data/com.arm.malideveloper.openglessdk.etcTexture/files/BinaryAlpha.pkm")
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#define VERTEX_SHADER_FILE_NAME ("/data/data/com.arm.malideveloper.openglessdk.etcTexture/files/vertex_shader_source.vert")
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}
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#endif
/* ETCTEXTURE_H */
samples
tutorials
EtcTexture
jni
EtcTexture.h
(C) ARM Ltd. 2017