OpenGL ES SDK for Android
ARM Developer Center
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#include "vector_math.h"
#include <stddef.h>
#include <stdio.h>
#include <string>
#include "EGLRuntime.h"
#include "Platform.h"
#include <GLES3/gl31.h>
Go to the source code of this file.
Functions | |
GLuint | common_compile_shader (const char *vs_source, const char *fs_source) |
GLuint | common_compile_compute_shader (const char *cs_source) |
GLuint | common_compile_shader_from_file (const char *vs_source, const char *fs_source) |
GLuint | common_compile_compute_shader_from_file (const char *cs_source) |
void | common_set_basedir (const char *basedir) |
FILE * | common_fopen (const char *path, const char *mode) |
std::string | common_get_path (const char *basepath) |
GLuint common_compile_compute_shader | ( | const char * | cs_source | ) |
Definition at line 180 of file common.cpp.
GLuint common_compile_compute_shader_from_file | ( | const char * | cs_source | ) |
Definition at line 317 of file common.cpp.
GLuint common_compile_shader | ( | const char * | vs_source, |
const char * | fs_source | ||
) |
Definition at line 74 of file common.cpp.
GLuint common_compile_shader_from_file | ( | const char * | vs_source, |
const char * | fs_source | ||
) |
Definition at line 241 of file common.cpp.
FILE* common_fopen | ( | const char * | path, |
const char * | mode | ||
) |
Definition at line 349 of file common.cpp.
std::string common_get_path | ( | const char * | basepath | ) |
Definition at line 337 of file common.cpp.
void common_set_basedir | ( | const char * | basedir | ) |
Definition at line 332 of file common.cpp.