OpenGL ES SDK for Android ARM Developer Center
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
ShadowMapping.h
Go to the documentation of this file.
1 /* Copyright (c) 2014-2017, ARM Limited and Contributors
2  *
3  * SPDX-License-Identifier: MIT
4  *
5  * Permission is hereby granted, free of charge,
6  * to any person obtaining a copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation the rights to
8  * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
9  * and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
12  *
13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
14  * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
16  * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
17  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
18  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
19  */
20 
21 #ifndef SHADOW_MAPPING_H
22 #define SHADOW_MAPPING_H
23 
24 #include "VectorTypes.h"
25 #include <EGL/egl.h>
26 #include <GLES3/gl3.h>
27 
28 namespace MaliSDK
29 {
31  #define SPOT_LIGHT_CUBE_FRAGMENT_SHADER_FILE_NAME ("/data/data/com.arm.malideveloper.openglessdk.shadowMapping/files/cube_light_fragment_shader_source.frag")
32 
33  #define SPOT_LIGHT_CUBE_VERTEX_SHADER_FILE_NAME ("/data/data/com.arm.malideveloper.openglessdk.shadowMapping/files/cube_light_vertex_shader_source.vert")
34 
35  #define FRAGMENT_SHADER_FILE_NAME ("/data/data/com.arm.malideveloper.openglessdk.shadowMapping/files/lighting_fragment_shader_source.frag")
36 
37  #define VERTEX_SHADER_FILE_NAME ("/data/data/com.arm.malideveloper.openglessdk.shadowMapping/files/model_vertex.vert")
38 }
39 #endif /* SHADOW_MAPPING_H */