![]() |
OpenGL ES SDK for Android
ARM Developer Center
|
#include "Shader.h"Go to the source code of this file.
Namespaces | |
| MaliSDK | |
Macros | |
| #define | LOG_TAG "libNative" |
| #define | LOGE(...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__) |
| #define LOG_TAG "libNative" |
Definition at line 23 of file Shader.cpp.
| #define LOGE | ( | ... | ) | __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__) |
Definition at line 24 of file Shader.cpp.