![]()  | 
  
    OpenGL ES SDK for Android
ARM Developer Center
    
   | 
 
This is the complete list of members for MaliSDK::Matrix, including all inherited members.
| biasArray | MaliSDK::Matrix | privatestatic | 
| biasMatrix | MaliSDK::Matrix | static | 
| createRotationX(float angle) | MaliSDK::Matrix | static | 
| createRotationX(float angle) | MaliSDK::Matrix | static | 
| createRotationX(float angle) | MaliSDK::Matrix | static | 
| createRotationX(float angleInDegrees) | MaliSDK::Matrix | static | 
| createRotationX(float angle) | MaliSDK::Matrix | static | 
| createRotationX(float angle) | MaliSDK::Matrix | static | 
| createRotationX(float angleInDegrees) | MaliSDK::Matrix | static | 
| createRotationX(float angleInDegrees) | MaliSDK::Matrix | static | 
| createRotationY(float angle) | MaliSDK::Matrix | static | 
| createRotationY(float angle) | MaliSDK::Matrix | static | 
| createRotationY(float angle) | MaliSDK::Matrix | static | 
| createRotationY(float angleInDegrees) | MaliSDK::Matrix | static | 
| createRotationY(float angle) | MaliSDK::Matrix | static | 
| createRotationY(float angle) | MaliSDK::Matrix | static | 
| createRotationY(float angleInDegrees) | MaliSDK::Matrix | static | 
| createRotationY(float angleInDegrees) | MaliSDK::Matrix | static | 
| createRotationZ(float angle) | MaliSDK::Matrix | static | 
| createRotationZ(float angle) | MaliSDK::Matrix | static | 
| createRotationZ(float angle) | MaliSDK::Matrix | static | 
| createRotationZ(float angleInDegrees) | MaliSDK::Matrix | static | 
| createRotationZ(float angle) | MaliSDK::Matrix | static | 
| createRotationZ(float angle) | MaliSDK::Matrix | static | 
| createRotationZ(float angleInDegrees) | MaliSDK::Matrix | static | 
| createRotationZ(float angleInDegrees) | MaliSDK::Matrix | static | 
| createScaling(float x, float y, float z) | MaliSDK::Matrix | static | 
| createScaling(float x, float y, float z) | MaliSDK::Matrix | static | 
| createScaling(float x, float y, float z) | MaliSDK::Matrix | static | 
| createScaling(float x, float y, float z) | MaliSDK::Matrix | static | 
| createScaling(float x, float y, float z) | MaliSDK::Matrix | static | 
| createScaling(float x, float y, float z) | MaliSDK::Matrix | static | 
| createScaling(float x, float y, float z) | MaliSDK::Matrix | static | 
| createScaling(float x, float y, float z) | MaliSDK::Matrix | static | 
| createScaling(float x, float y, float z) | MaliSDK::Matrix | static | 
| createTranslation(float x, float y, float z) | MaliSDK::Matrix | static | 
| createTranslation(float x, float y, float z) | MaliSDK::Matrix | static | 
| createTranslation(float x, float y, float z) | MaliSDK::Matrix | static | 
| createTranslation(float x, float y, float z) | MaliSDK::Matrix | static | 
| createTranslation(float x, float y, float z) | MaliSDK::Matrix | static | 
| createTranslation(float x, float y, float z) | MaliSDK::Matrix | static | 
| createTranslation(float x, float y, float z) | MaliSDK::Matrix | static | 
| createTranslation(float x, float y, float z) | MaliSDK::Matrix | static | 
| createTranslation(float x, float y, float z) | MaliSDK::Matrix | static | 
| elements | MaliSDK::Matrix | private | 
| getAsArray(void) | MaliSDK::Matrix | |
| getAsArray(void) | MaliSDK::Matrix | |
| getAsArray(void) | MaliSDK::Matrix | |
| getAsArray(void) | MaliSDK::Matrix | |
| getAsArray(void) | MaliSDK::Matrix | |
| getAsArray(void) | MaliSDK::Matrix | |
| getAsArray(void) | MaliSDK::Matrix | |
| getAsArray(void) | MaliSDK::Matrix | |
| getAsArray(void) | MaliSDK::Matrix | |
| getAsArray(void) | MaliSDK::Matrix | |
| identityArray | MaliSDK::Matrix | privatestatic | 
| identityMatrix | MaliSDK::Matrix | static | 
| Matrix(void) | MaliSDK::Matrix | |
| Matrix(const float *array) | MaliSDK::Matrix | |
| Matrix(void) | MaliSDK::Matrix | |
| Matrix(const float *array) | MaliSDK::Matrix | |
| Matrix(void) | MaliSDK::Matrix | |
| Matrix(const float *array) | MaliSDK::Matrix | |
| Matrix(void) | MaliSDK::Matrix | |
| Matrix(const float *array) | MaliSDK::Matrix | |
| Matrix(void) | MaliSDK::Matrix | |
| Matrix(const float *array) | MaliSDK::Matrix | |
| Matrix(void) | MaliSDK::Matrix | |
| Matrix(const float *array) | MaliSDK::Matrix | |
| Matrix(void) | MaliSDK::Matrix | |
| Matrix(const float *array) | MaliSDK::Matrix | |
| Matrix(void) | MaliSDK::Matrix | |
| Matrix(const float *array) | MaliSDK::Matrix | |
| Matrix(void) | MaliSDK::Matrix | |
| Matrix(const float *array) | MaliSDK::Matrix | |
| Matrix(void) | MaliSDK::Matrix | |
| Matrix(const float *array) | MaliSDK::Matrix | |
| matrixCameraLookAt(Vec3f eye, Vec3f center, Vec3f up) | MaliSDK::Matrix | static | 
| matrixCameraLookAt(Vec3f eye, Vec3f center, Vec3f up) | MaliSDK::Matrix | static | 
| matrixCameraLookAt(Vec3f eye, Vec3f center, Vec3f up) | MaliSDK::Matrix | static | 
| matrixCameraLookAt(Vec3f eye, Vec3f center, Vec3f up) | MaliSDK::Matrix | static | 
| matrixCameraLookAt(Vec3f eye, Vec3f center, Vec3f up) | MaliSDK::Matrix | static | 
| matrixCameraLookAt(Vec3f eye, Vec3f center, Vec3f up) | MaliSDK::Matrix | static | 
| matrixDeterminant(float *matrix) | MaliSDK::Matrix | static | 
| matrixDeterminant(Matrix *matrix) | MaliSDK::Matrix | static | 
| matrixDeterminant(float *matrix) | MaliSDK::Matrix | static | 
| matrixDeterminant(Matrix *matrix) | MaliSDK::Matrix | static | 
| matrixDeterminant(float *matrix) | MaliSDK::Matrix | static | 
| matrixDeterminant(Matrix *matrix) | MaliSDK::Matrix | static | 
| matrixDeterminant(float *matrix) | MaliSDK::Matrix | static | 
| matrixDeterminant(Matrix *matrix) | MaliSDK::Matrix | static | 
| matrixDeterminant(float *matrix) | MaliSDK::Matrix | static | 
| matrixDeterminant(Matrix *matrix) | MaliSDK::Matrix | static | 
| matrixDeterminant(float *matrix) | MaliSDK::Matrix | static | 
| matrixDeterminant(Matrix *matrix) | MaliSDK::Matrix | static | 
| matrixDeterminant(float *matrix) | MaliSDK::Matrix | static | 
| matrixDeterminant(Matrix *matrix) | MaliSDK::Matrix | static | 
| matrixDeterminant(float *matrix) | MaliSDK::Matrix | static | 
| matrixDeterminant(Matrix *matrix) | MaliSDK::Matrix | static | 
| matrixInvert(Matrix *matrix) | MaliSDK::Matrix | static | 
| matrixInvert(Matrix *matrix) | MaliSDK::Matrix | static | 
| matrixInvert(Matrix *matrix) | MaliSDK::Matrix | static | 
| matrixInvert(Matrix *matrix) | MaliSDK::Matrix | static | 
| matrixInvert(Matrix *matrix) | MaliSDK::Matrix | static | 
| matrixInvert(Matrix *matrix) | MaliSDK::Matrix | static | 
| matrixInvert(Matrix *matrix) | MaliSDK::Matrix | static | 
| matrixInvert(Matrix *matrix) | MaliSDK::Matrix | static | 
| matrixLookAt(Vec3f eye, Vec3f center, Vec3f up) | MaliSDK::Matrix | static | 
| matrixLookAt(Vec3f eye, Vec3f center, Vec3f up) | MaliSDK::Matrix | static | 
| matrixLookAt(Vec3f eye, Vec3f center, Vec3f up) | MaliSDK::Matrix | static | 
| matrixOrthographic(float left, float right, float bottom, float top, float zNear, float zFar) | MaliSDK::Matrix | static | 
| matrixOrthographic(float left, float right, float bottom, float top, float zNear, float zFar) | MaliSDK::Matrix | static | 
| matrixOrthographic(float left, float right, float bottom, float top, float zNear, float zFar) | MaliSDK::Matrix | static | 
| matrixOrthographic(float left, float right, float bottom, float top, float zNear, float zFar) | MaliSDK::Matrix | static | 
| matrixOrthographic(float left, float right, float bottom, float top, float zNear, float zFar) | MaliSDK::Matrix | static | 
| matrixOrthographic(float left, float right, float bottom, float top, float zNear, float zFar) | MaliSDK::Matrix | static | 
| matrixPerspective(float FOV, float ratio, float zNear, float zFar) | MaliSDK::Matrix | static | 
| matrixPerspective(float FOV, float ratio, float zNear, float zFar) | MaliSDK::Matrix | static | 
| matrixPerspective(float FOV, float ratio, float zNear, float zFar) | MaliSDK::Matrix | static | 
| matrixPerspective(float FOV, float ratio, float zNear, float zFar) | MaliSDK::Matrix | static | 
| matrixPerspective(float FOV, float ratio, float zNear, float zFar) | MaliSDK::Matrix | static | 
| matrixPerspective(float FOV, float ratio, float zNear, float zFar) | MaliSDK::Matrix | static | 
| matrixPerspective(float FOV, float ratio, float zNear, float zFar) | MaliSDK::Matrix | static | 
| matrixPerspective(float FOV, float ratio, float zNear, float zFar) | MaliSDK::Matrix | static | 
| matrixPerspective(float FOV, float ratio, float zNear, float zFar) | MaliSDK::Matrix | static | 
| matrixPerspective(float FOV, float ratio, float zNear, float zFar) | MaliSDK::Matrix | static | 
| matrixScale(Matrix *matrix, float scale) | MaliSDK::Matrix | static | 
| matrixScale(Matrix *matrix, float scale) | MaliSDK::Matrix | static | 
| matrixScale(Matrix *matrix, float scale) | MaliSDK::Matrix | static | 
| matrixScale(Matrix *matrix, float scale) | MaliSDK::Matrix | static | 
| matrixScale(Matrix *matrix, float scale) | MaliSDK::Matrix | static | 
| matrixScale(Matrix *matrix, float scale) | MaliSDK::Matrix | static | 
| matrixScale(Matrix *matrix, float scale) | MaliSDK::Matrix | static | 
| matrixScale(Matrix *matrix, float scale) | MaliSDK::Matrix | static | 
| matrixTranspose(Matrix *matrix) | MaliSDK::Matrix | static | 
| matrixTranspose(Matrix *matrix) | MaliSDK::Matrix | static | 
| matrixTranspose(Matrix *matrix) | MaliSDK::Matrix | static | 
| matrixTranspose(Matrix *matrix) | MaliSDK::Matrix | static | 
| matrixTranspose(Matrix *matrix) | MaliSDK::Matrix | static | 
| matrixTranspose(Matrix *matrix) | MaliSDK::Matrix | static | 
| matrixTranspose(Matrix *matrix) | MaliSDK::Matrix | static | 
| matrixTranspose(Matrix *matrix) | MaliSDK::Matrix | static | 
| multiply(Matrix *left, Matrix *right) | MaliSDK::Matrix | privatestatic | 
| multiply(Matrix *left, Matrix *right) | MaliSDK::Matrix | privatestatic | 
| multiply(Matrix *left, Matrix *right) | MaliSDK::Matrix | privatestatic | 
| multiply(Matrix *left, Matrix *right) | MaliSDK::Matrix | privatestatic | 
| multiply(Matrix *left, Matrix *right) | MaliSDK::Matrix | privatestatic | 
| multiply(Matrix *left, Matrix *right) | MaliSDK::Matrix | privatestatic | 
| multiply(Matrix *left, Matrix *right) | MaliSDK::Matrix | privatestatic | 
| multiply(Matrix *left, Matrix *right) | MaliSDK::Matrix | privatestatic | 
| multiply(Matrix *left, Matrix *right) | MaliSDK::Matrix | privatestatic | 
| multiply(Matrix *left, Matrix *right) | MaliSDK::Matrix | privatestatic | 
| operator*(Matrix right) | MaliSDK::Matrix | |
| operator*(Matrix right) | MaliSDK::Matrix | |
| operator*(Matrix right) | MaliSDK::Matrix | |
| operator*(Matrix right) | MaliSDK::Matrix | |
| operator*(Matrix right) | MaliSDK::Matrix | |
| operator*(Matrix right) | MaliSDK::Matrix | |
| operator*(Matrix right) | MaliSDK::Matrix | |
| operator*(Matrix right) | MaliSDK::Matrix | |
| operator*(Matrix right) | MaliSDK::Matrix | |
| operator*(Matrix right) | MaliSDK::Matrix | |
| operator=(const Matrix &another) | MaliSDK::Matrix | |
| operator=(const Matrix &another) | MaliSDK::Matrix | |
| operator=(const Matrix &another) | MaliSDK::Matrix | |
| operator=(const Matrix &another) | MaliSDK::Matrix | |
| operator=(const Matrix &another) | MaliSDK::Matrix | |
| operator=(const Matrix &another) | MaliSDK::Matrix | |
| operator=(const Matrix &another) | MaliSDK::Matrix | |
| operator=(const Matrix &another) | MaliSDK::Matrix | |
| operator=(const Matrix &another) | MaliSDK::Matrix | |
| operator=(const Matrix &another) | MaliSDK::Matrix | |
| operator[](unsigned element) | MaliSDK::Matrix | |
| operator[](unsigned element) | MaliSDK::Matrix | |
| operator[](unsigned element) | MaliSDK::Matrix | |
| operator[](unsigned element) | MaliSDK::Matrix | |
| operator[](unsigned element) | MaliSDK::Matrix | |
| operator[](unsigned element) | MaliSDK::Matrix | |
| operator[](unsigned element) | MaliSDK::Matrix | |
| operator[](unsigned element) | MaliSDK::Matrix | |
| operator[](unsigned element) | MaliSDK::Matrix | |
| operator[](unsigned element) | MaliSDK::Matrix | |
| print(void) | MaliSDK::Matrix | |
| print(void) | MaliSDK::Matrix | |
| print(void) | MaliSDK::Matrix | |
| print(void) | MaliSDK::Matrix | |
| print(void) | MaliSDK::Matrix | |
| vertexTransform(Vec4f *vector, Matrix *matrix) | MaliSDK::Matrix | static | 
| vertexTransform(Vec3f *vector, Matrix *matrix) | MaliSDK::Matrix | static | 
| vertexTransform(Vec4f *vector, Matrix *matrix) | MaliSDK::Matrix | static | 
| vertexTransform(Vec3f *vector, Matrix *matrix) | MaliSDK::Matrix | static | 
| vertexTransform(Vec4f *vector, Matrix *matrix) | MaliSDK::Matrix | static | 
| vertexTransform(Vec3f *vector, Matrix *matrix) | MaliSDK::Matrix | static | 
| vertexTransform(Vec4f *vector, Matrix *matrix) | MaliSDK::Matrix | static | 
| vertexTransform(Vec4f *vector, Matrix *matrix) | MaliSDK::Matrix | static | 
| vertexTransform(Vec3f *vector, Matrix *matrix) | MaliSDK::Matrix | static | 
| vertexTransform(Vec4f *vector, Matrix *matrix) | MaliSDK::Matrix | static | 
| vertexTransform(Vec3f *vector, Matrix *matrix) | MaliSDK::Matrix | static | 
| vertexTransform(Vec4f *vector, Matrix *matrix) | MaliSDK::Matrix | static | 
| vertexTransform(Vec4f *vector, Matrix *matrix) | MaliSDK::Matrix | static |