OpenGL ES SDK for Android
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This is the complete list of members for MaliSDK::Matrix, including all inherited members.
biasArray | MaliSDK::Matrix | privatestatic |
biasMatrix | MaliSDK::Matrix | static |
createRotationX(float angle) | MaliSDK::Matrix | static |
createRotationX(float angle) | MaliSDK::Matrix | static |
createRotationX(float angle) | MaliSDK::Matrix | static |
createRotationX(float angleInDegrees) | MaliSDK::Matrix | static |
createRotationX(float angle) | MaliSDK::Matrix | static |
createRotationX(float angle) | MaliSDK::Matrix | static |
createRotationX(float angleInDegrees) | MaliSDK::Matrix | static |
createRotationX(float angleInDegrees) | MaliSDK::Matrix | static |
createRotationY(float angle) | MaliSDK::Matrix | static |
createRotationY(float angle) | MaliSDK::Matrix | static |
createRotationY(float angle) | MaliSDK::Matrix | static |
createRotationY(float angleInDegrees) | MaliSDK::Matrix | static |
createRotationY(float angle) | MaliSDK::Matrix | static |
createRotationY(float angle) | MaliSDK::Matrix | static |
createRotationY(float angleInDegrees) | MaliSDK::Matrix | static |
createRotationY(float angleInDegrees) | MaliSDK::Matrix | static |
createRotationZ(float angle) | MaliSDK::Matrix | static |
createRotationZ(float angle) | MaliSDK::Matrix | static |
createRotationZ(float angle) | MaliSDK::Matrix | static |
createRotationZ(float angleInDegrees) | MaliSDK::Matrix | static |
createRotationZ(float angle) | MaliSDK::Matrix | static |
createRotationZ(float angle) | MaliSDK::Matrix | static |
createRotationZ(float angleInDegrees) | MaliSDK::Matrix | static |
createRotationZ(float angleInDegrees) | MaliSDK::Matrix | static |
createScaling(float x, float y, float z) | MaliSDK::Matrix | static |
createScaling(float x, float y, float z) | MaliSDK::Matrix | static |
createScaling(float x, float y, float z) | MaliSDK::Matrix | static |
createScaling(float x, float y, float z) | MaliSDK::Matrix | static |
createScaling(float x, float y, float z) | MaliSDK::Matrix | static |
createScaling(float x, float y, float z) | MaliSDK::Matrix | static |
createScaling(float x, float y, float z) | MaliSDK::Matrix | static |
createScaling(float x, float y, float z) | MaliSDK::Matrix | static |
createScaling(float x, float y, float z) | MaliSDK::Matrix | static |
createTranslation(float x, float y, float z) | MaliSDK::Matrix | static |
createTranslation(float x, float y, float z) | MaliSDK::Matrix | static |
createTranslation(float x, float y, float z) | MaliSDK::Matrix | static |
createTranslation(float x, float y, float z) | MaliSDK::Matrix | static |
createTranslation(float x, float y, float z) | MaliSDK::Matrix | static |
createTranslation(float x, float y, float z) | MaliSDK::Matrix | static |
createTranslation(float x, float y, float z) | MaliSDK::Matrix | static |
createTranslation(float x, float y, float z) | MaliSDK::Matrix | static |
createTranslation(float x, float y, float z) | MaliSDK::Matrix | static |
elements | MaliSDK::Matrix | private |
getAsArray(void) | MaliSDK::Matrix | |
getAsArray(void) | MaliSDK::Matrix | |
getAsArray(void) | MaliSDK::Matrix | |
getAsArray(void) | MaliSDK::Matrix | |
getAsArray(void) | MaliSDK::Matrix | |
getAsArray(void) | MaliSDK::Matrix | |
getAsArray(void) | MaliSDK::Matrix | |
getAsArray(void) | MaliSDK::Matrix | |
getAsArray(void) | MaliSDK::Matrix | |
getAsArray(void) | MaliSDK::Matrix | |
identityArray | MaliSDK::Matrix | privatestatic |
identityMatrix | MaliSDK::Matrix | static |
Matrix(void) | MaliSDK::Matrix | |
Matrix(const float *array) | MaliSDK::Matrix | |
Matrix(void) | MaliSDK::Matrix | |
Matrix(const float *array) | MaliSDK::Matrix | |
Matrix(void) | MaliSDK::Matrix | |
Matrix(const float *array) | MaliSDK::Matrix | |
Matrix(void) | MaliSDK::Matrix | |
Matrix(const float *array) | MaliSDK::Matrix | |
Matrix(void) | MaliSDK::Matrix | |
Matrix(const float *array) | MaliSDK::Matrix | |
Matrix(void) | MaliSDK::Matrix | |
Matrix(const float *array) | MaliSDK::Matrix | |
Matrix(void) | MaliSDK::Matrix | |
Matrix(const float *array) | MaliSDK::Matrix | |
Matrix(void) | MaliSDK::Matrix | |
Matrix(const float *array) | MaliSDK::Matrix | |
Matrix(void) | MaliSDK::Matrix | |
Matrix(const float *array) | MaliSDK::Matrix | |
Matrix(void) | MaliSDK::Matrix | |
Matrix(const float *array) | MaliSDK::Matrix | |
matrixCameraLookAt(Vec3f eye, Vec3f center, Vec3f up) | MaliSDK::Matrix | static |
matrixCameraLookAt(Vec3f eye, Vec3f center, Vec3f up) | MaliSDK::Matrix | static |
matrixCameraLookAt(Vec3f eye, Vec3f center, Vec3f up) | MaliSDK::Matrix | static |
matrixCameraLookAt(Vec3f eye, Vec3f center, Vec3f up) | MaliSDK::Matrix | static |
matrixCameraLookAt(Vec3f eye, Vec3f center, Vec3f up) | MaliSDK::Matrix | static |
matrixCameraLookAt(Vec3f eye, Vec3f center, Vec3f up) | MaliSDK::Matrix | static |
matrixDeterminant(float *matrix) | MaliSDK::Matrix | static |
matrixDeterminant(Matrix *matrix) | MaliSDK::Matrix | static |
matrixDeterminant(float *matrix) | MaliSDK::Matrix | static |
matrixDeterminant(Matrix *matrix) | MaliSDK::Matrix | static |
matrixDeterminant(float *matrix) | MaliSDK::Matrix | static |
matrixDeterminant(Matrix *matrix) | MaliSDK::Matrix | static |
matrixDeterminant(float *matrix) | MaliSDK::Matrix | static |
matrixDeterminant(Matrix *matrix) | MaliSDK::Matrix | static |
matrixDeterminant(float *matrix) | MaliSDK::Matrix | static |
matrixDeterminant(Matrix *matrix) | MaliSDK::Matrix | static |
matrixDeterminant(float *matrix) | MaliSDK::Matrix | static |
matrixDeterminant(Matrix *matrix) | MaliSDK::Matrix | static |
matrixDeterminant(float *matrix) | MaliSDK::Matrix | static |
matrixDeterminant(Matrix *matrix) | MaliSDK::Matrix | static |
matrixDeterminant(float *matrix) | MaliSDK::Matrix | static |
matrixDeterminant(Matrix *matrix) | MaliSDK::Matrix | static |
matrixInvert(Matrix *matrix) | MaliSDK::Matrix | static |
matrixInvert(Matrix *matrix) | MaliSDK::Matrix | static |
matrixInvert(Matrix *matrix) | MaliSDK::Matrix | static |
matrixInvert(Matrix *matrix) | MaliSDK::Matrix | static |
matrixInvert(Matrix *matrix) | MaliSDK::Matrix | static |
matrixInvert(Matrix *matrix) | MaliSDK::Matrix | static |
matrixInvert(Matrix *matrix) | MaliSDK::Matrix | static |
matrixInvert(Matrix *matrix) | MaliSDK::Matrix | static |
matrixLookAt(Vec3f eye, Vec3f center, Vec3f up) | MaliSDK::Matrix | static |
matrixLookAt(Vec3f eye, Vec3f center, Vec3f up) | MaliSDK::Matrix | static |
matrixLookAt(Vec3f eye, Vec3f center, Vec3f up) | MaliSDK::Matrix | static |
matrixOrthographic(float left, float right, float bottom, float top, float zNear, float zFar) | MaliSDK::Matrix | static |
matrixOrthographic(float left, float right, float bottom, float top, float zNear, float zFar) | MaliSDK::Matrix | static |
matrixOrthographic(float left, float right, float bottom, float top, float zNear, float zFar) | MaliSDK::Matrix | static |
matrixOrthographic(float left, float right, float bottom, float top, float zNear, float zFar) | MaliSDK::Matrix | static |
matrixOrthographic(float left, float right, float bottom, float top, float zNear, float zFar) | MaliSDK::Matrix | static |
matrixOrthographic(float left, float right, float bottom, float top, float zNear, float zFar) | MaliSDK::Matrix | static |
matrixPerspective(float FOV, float ratio, float zNear, float zFar) | MaliSDK::Matrix | static |
matrixPerspective(float FOV, float ratio, float zNear, float zFar) | MaliSDK::Matrix | static |
matrixPerspective(float FOV, float ratio, float zNear, float zFar) | MaliSDK::Matrix | static |
matrixPerspective(float FOV, float ratio, float zNear, float zFar) | MaliSDK::Matrix | static |
matrixPerspective(float FOV, float ratio, float zNear, float zFar) | MaliSDK::Matrix | static |
matrixPerspective(float FOV, float ratio, float zNear, float zFar) | MaliSDK::Matrix | static |
matrixPerspective(float FOV, float ratio, float zNear, float zFar) | MaliSDK::Matrix | static |
matrixPerspective(float FOV, float ratio, float zNear, float zFar) | MaliSDK::Matrix | static |
matrixPerspective(float FOV, float ratio, float zNear, float zFar) | MaliSDK::Matrix | static |
matrixPerspective(float FOV, float ratio, float zNear, float zFar) | MaliSDK::Matrix | static |
matrixScale(Matrix *matrix, float scale) | MaliSDK::Matrix | static |
matrixScale(Matrix *matrix, float scale) | MaliSDK::Matrix | static |
matrixScale(Matrix *matrix, float scale) | MaliSDK::Matrix | static |
matrixScale(Matrix *matrix, float scale) | MaliSDK::Matrix | static |
matrixScale(Matrix *matrix, float scale) | MaliSDK::Matrix | static |
matrixScale(Matrix *matrix, float scale) | MaliSDK::Matrix | static |
matrixScale(Matrix *matrix, float scale) | MaliSDK::Matrix | static |
matrixScale(Matrix *matrix, float scale) | MaliSDK::Matrix | static |
matrixTranspose(Matrix *matrix) | MaliSDK::Matrix | static |
matrixTranspose(Matrix *matrix) | MaliSDK::Matrix | static |
matrixTranspose(Matrix *matrix) | MaliSDK::Matrix | static |
matrixTranspose(Matrix *matrix) | MaliSDK::Matrix | static |
matrixTranspose(Matrix *matrix) | MaliSDK::Matrix | static |
matrixTranspose(Matrix *matrix) | MaliSDK::Matrix | static |
matrixTranspose(Matrix *matrix) | MaliSDK::Matrix | static |
matrixTranspose(Matrix *matrix) | MaliSDK::Matrix | static |
multiply(Matrix *left, Matrix *right) | MaliSDK::Matrix | privatestatic |
multiply(Matrix *left, Matrix *right) | MaliSDK::Matrix | privatestatic |
multiply(Matrix *left, Matrix *right) | MaliSDK::Matrix | privatestatic |
multiply(Matrix *left, Matrix *right) | MaliSDK::Matrix | privatestatic |
multiply(Matrix *left, Matrix *right) | MaliSDK::Matrix | privatestatic |
multiply(Matrix *left, Matrix *right) | MaliSDK::Matrix | privatestatic |
multiply(Matrix *left, Matrix *right) | MaliSDK::Matrix | privatestatic |
multiply(Matrix *left, Matrix *right) | MaliSDK::Matrix | privatestatic |
multiply(Matrix *left, Matrix *right) | MaliSDK::Matrix | privatestatic |
multiply(Matrix *left, Matrix *right) | MaliSDK::Matrix | privatestatic |
operator*(Matrix right) | MaliSDK::Matrix | |
operator*(Matrix right) | MaliSDK::Matrix | |
operator*(Matrix right) | MaliSDK::Matrix | |
operator*(Matrix right) | MaliSDK::Matrix | |
operator*(Matrix right) | MaliSDK::Matrix | |
operator*(Matrix right) | MaliSDK::Matrix | |
operator*(Matrix right) | MaliSDK::Matrix | |
operator*(Matrix right) | MaliSDK::Matrix | |
operator*(Matrix right) | MaliSDK::Matrix | |
operator*(Matrix right) | MaliSDK::Matrix | |
operator=(const Matrix &another) | MaliSDK::Matrix | |
operator=(const Matrix &another) | MaliSDK::Matrix | |
operator=(const Matrix &another) | MaliSDK::Matrix | |
operator=(const Matrix &another) | MaliSDK::Matrix | |
operator=(const Matrix &another) | MaliSDK::Matrix | |
operator=(const Matrix &another) | MaliSDK::Matrix | |
operator=(const Matrix &another) | MaliSDK::Matrix | |
operator=(const Matrix &another) | MaliSDK::Matrix | |
operator=(const Matrix &another) | MaliSDK::Matrix | |
operator=(const Matrix &another) | MaliSDK::Matrix | |
operator[](unsigned element) | MaliSDK::Matrix | |
operator[](unsigned element) | MaliSDK::Matrix | |
operator[](unsigned element) | MaliSDK::Matrix | |
operator[](unsigned element) | MaliSDK::Matrix | |
operator[](unsigned element) | MaliSDK::Matrix | |
operator[](unsigned element) | MaliSDK::Matrix | |
operator[](unsigned element) | MaliSDK::Matrix | |
operator[](unsigned element) | MaliSDK::Matrix | |
operator[](unsigned element) | MaliSDK::Matrix | |
operator[](unsigned element) | MaliSDK::Matrix | |
print(void) | MaliSDK::Matrix | |
print(void) | MaliSDK::Matrix | |
print(void) | MaliSDK::Matrix | |
print(void) | MaliSDK::Matrix | |
print(void) | MaliSDK::Matrix | |
vertexTransform(Vec4f *vector, Matrix *matrix) | MaliSDK::Matrix | static |
vertexTransform(Vec3f *vector, Matrix *matrix) | MaliSDK::Matrix | static |
vertexTransform(Vec4f *vector, Matrix *matrix) | MaliSDK::Matrix | static |
vertexTransform(Vec3f *vector, Matrix *matrix) | MaliSDK::Matrix | static |
vertexTransform(Vec4f *vector, Matrix *matrix) | MaliSDK::Matrix | static |
vertexTransform(Vec3f *vector, Matrix *matrix) | MaliSDK::Matrix | static |
vertexTransform(Vec4f *vector, Matrix *matrix) | MaliSDK::Matrix | static |
vertexTransform(Vec4f *vector, Matrix *matrix) | MaliSDK::Matrix | static |
vertexTransform(Vec3f *vector, Matrix *matrix) | MaliSDK::Matrix | static |
vertexTransform(Vec4f *vector, Matrix *matrix) | MaliSDK::Matrix | static |
vertexTransform(Vec3f *vector, Matrix *matrix) | MaliSDK::Matrix | static |
vertexTransform(Vec4f *vector, Matrix *matrix) | MaliSDK::Matrix | static |
vertexTransform(Vec4f *vector, Matrix *matrix) | MaliSDK::Matrix | static |