OpenGL ES SDK for Android
ARM Developer Center
|
Classes | |
class | Matrix |
Functions for manipulating matrices. More... | |
class | SolidSphere |
struct | Vec2 |
Type representing texture coordinates. More... | |
class | Text |
Functions for drawing text in OpenGL ES. More... | |
class | Timer |
Provides a platform independent high resolution timer. More... | |
Typedefs | |
typedef struct AstcTextures::Vec2 | Vec2 |
Type representing texture coordinates. More... | |
Functions | |
void | loadData (const char *filename, unsigned char **textureData) |
Load texture data from a file into memory. More... | |
Variables | |
const char | fontVertexShaderSource [] |
Vertex shader source code for text rendering. More... | |
const char | fontFragmentShaderSource [] |
Fragment shader source code for text rendering. More... | |
typedef struct AstcTextures::Vec2 AstcTextures::Vec2 |
Type representing texture coordinates.
void AstcTextures::loadData | ( | const char * | filename, |
unsigned char ** | textureData | ||
) |
const char AstcTextures::fontFragmentShaderSource |
Fragment shader source code for text rendering.
const char AstcTextures::fontVertexShaderSource |
Vertex shader source code for text rendering.