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noise.h
Go to the documentation of this file.
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/* Copyright (c) 2014-2017, ARM Limited and Contributors
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*
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* SPDX-License-Identifier: MIT
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*
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* Permission is hereby granted, free of charge,
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* to any person obtaining a copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef NOISE_H
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#define NOISE_H
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float
clamp
(
float
x
,
float
min
,
float
max
);
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float
max
(
float
x
,
float
y
);
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float
min
(
float
x
,
float
y
);
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// Returns a random integer with a period of 2^128 - 1
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unsigned
int
xor128
();
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// Returns a single precision floating-point value uniformly over the interval [0.0, 1.0]
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float
frand
();
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#endif
frand
float frand()
Definition:
noise.cpp:53
clamp
float clamp(float x, float min, float max)
Definition:
noise.cpp:24
max
float max(float x, float y)
Definition:
noise.cpp:29
min
float min(float x, float y)
Definition:
noise.cpp:34
x
GLint GLint GLint GLint GLint x
Definition:
gl2ext.h:574
xor128
unsigned int xor128()
Definition:
noise.cpp:40
y
GLint y
Definition:
gl2ext.h:179
samples
advanced_samples
ComputeParticles
jni
common
noise.h
(C) ARM Ltd. 2017