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MaliSDK::RenderSceneObjects Struct Reference

#include <ProjectedLights.h>

Public Member Functions

 RenderSceneObjects ()
 

Public Attributes

GLuint colorTextureObjectId
 
GLuint depthTextureObjectId
 
GLuint framebufferObjectId
 
RenderGeometryObjects renderCube
 
RenderGeometryObjects renderPlane
 

Detailed Description

Structure holding object IDs which are needed to render the scene.

Definition at line 116 of file ProjectedLights.h.

Constructor & Destructor Documentation

MaliSDK::RenderSceneObjects::RenderSceneObjects ( )
inline

Definition at line 124 of file ProjectedLights.h.

Member Data Documentation

GLuint MaliSDK::RenderSceneObjects::colorTextureObjectId

Definition at line 118 of file ProjectedLights.h.

GLuint MaliSDK::RenderSceneObjects::depthTextureObjectId

Definition at line 119 of file ProjectedLights.h.

GLuint MaliSDK::RenderSceneObjects::framebufferObjectId

Definition at line 120 of file ProjectedLights.h.

RenderGeometryObjects MaliSDK::RenderSceneObjects::renderCube

Definition at line 121 of file ProjectedLights.h.

RenderGeometryObjects MaliSDK::RenderSceneObjects::renderPlane

Definition at line 122 of file ProjectedLights.h.


The documentation for this struct was generated from the following file: