![]() |
OpenGL ES SDK for Android
ARM Developer Center
|
#include <ProjectedLights.h>
Public Member Functions | |
| RenderSceneProgramLocations () | |
Public Attributes | |
| GLint | attributeVertexCoordinates |
| GLint | attributeVertexNormals |
| GLint | uniformColorTexture |
| GLint | uniformDirectionalLightAmbient |
| GLint | uniformDirectionalLightColor |
| GLint | uniformDirectionalLightPosition |
| GLint | uniformGeometryColor |
| GLint | uniformModelViewMatrix |
| GLint | uniformModelViewProjectionMatrix |
| GLint | uniformNormalMatrix |
| GLint | uniformShadowMap |
| GLint | uniformSpotLightColor |
| GLint | uniformSpotLightCosAngle |
| GLint | uniformSpotLightLookAtPointInEyeSpace |
| GLint | uniformSpotLightPositionInEyeSpace |
| GLint | uniformViewToColorTextureMatrix |
| GLint | uniformViewToDepthTextureMatrix |
Structure holding locations of attributes and uniforms for program object responsible for rendering the scene.
Definition at line 134 of file ProjectedLights.h.
|
inline |
Definition at line 154 of file ProjectedLights.h.
| GLint MaliSDK::RenderSceneProgramLocations::attributeVertexCoordinates |
Definition at line 136 of file ProjectedLights.h.
| GLint MaliSDK::RenderSceneProgramLocations::attributeVertexNormals |
Definition at line 137 of file ProjectedLights.h.
| GLint MaliSDK::RenderSceneProgramLocations::uniformColorTexture |
Definition at line 138 of file ProjectedLights.h.
| GLint MaliSDK::RenderSceneProgramLocations::uniformDirectionalLightAmbient |
Definition at line 139 of file ProjectedLights.h.
| GLint MaliSDK::RenderSceneProgramLocations::uniformDirectionalLightColor |
Definition at line 140 of file ProjectedLights.h.
| GLint MaliSDK::RenderSceneProgramLocations::uniformDirectionalLightPosition |
Definition at line 141 of file ProjectedLights.h.
| GLint MaliSDK::RenderSceneProgramLocations::uniformGeometryColor |
Definition at line 142 of file ProjectedLights.h.
| GLint MaliSDK::RenderSceneProgramLocations::uniformModelViewMatrix |
Definition at line 143 of file ProjectedLights.h.
| GLint MaliSDK::RenderSceneProgramLocations::uniformModelViewProjectionMatrix |
Definition at line 144 of file ProjectedLights.h.
| GLint MaliSDK::RenderSceneProgramLocations::uniformNormalMatrix |
Definition at line 145 of file ProjectedLights.h.
| GLint MaliSDK::RenderSceneProgramLocations::uniformShadowMap |
Definition at line 146 of file ProjectedLights.h.
| GLint MaliSDK::RenderSceneProgramLocations::uniformSpotLightColor |
Definition at line 147 of file ProjectedLights.h.
| GLint MaliSDK::RenderSceneProgramLocations::uniformSpotLightCosAngle |
Definition at line 148 of file ProjectedLights.h.
| GLint MaliSDK::RenderSceneProgramLocations::uniformSpotLightLookAtPointInEyeSpace |
Definition at line 149 of file ProjectedLights.h.
| GLint MaliSDK::RenderSceneProgramLocations::uniformSpotLightPositionInEyeSpace |
Definition at line 150 of file ProjectedLights.h.
| GLint MaliSDK::RenderSceneProgramLocations::uniformViewToColorTextureMatrix |
Definition at line 151 of file ProjectedLights.h.
| GLint MaliSDK::RenderSceneProgramLocations::uniformViewToDepthTextureMatrix |
Definition at line 152 of file ProjectedLights.h.