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SceneRenderingObjects Struct Reference

Structure holding ID of objects which were generated to support scene rendering. More...

Public Member Functions

 SceneRenderingObjects ()
 

Public Attributes

GLuint bufferObjectIdCubeCoords
 
GLuint bufferObjectIdCubeNormals
 
GLuint bufferObjectIdElementLocations
 
GLuint framebufferObjectId
 
GLuint textureObjectIdDepthImage
 
GLuint textureObjectIdOriginalImage
 

Detailed Description

Structure holding ID of objects which were generated to support scene rendering.

Definition at line 214 of file Native.cpp.

Constructor & Destructor Documentation

SceneRenderingObjects::SceneRenderingObjects ( )
inline

Definition at line 224 of file Native.cpp.

Member Data Documentation

GLuint SceneRenderingObjects::bufferObjectIdCubeCoords

Definition at line 216 of file Native.cpp.

GLuint SceneRenderingObjects::bufferObjectIdCubeNormals

Definition at line 217 of file Native.cpp.

GLuint SceneRenderingObjects::bufferObjectIdElementLocations

Definition at line 218 of file Native.cpp.

GLuint SceneRenderingObjects::framebufferObjectId

Definition at line 219 of file Native.cpp.

GLuint SceneRenderingObjects::textureObjectIdDepthImage

Definition at line 220 of file Native.cpp.

GLuint SceneRenderingObjects::textureObjectIdOriginalImage

Definition at line 221 of file Native.cpp.


The documentation for this struct was generated from the following file: