OpenGL ES SDK for Android
ARM Developer Center
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#include <AstcTextures.h>
Public Attributes | |
const GLenum | compressed_data_internal_format |
const char * | cloud_and_gloss_texture_file_path |
const char * | earth_color_texture_file_path |
const char * | earth_night_texture_file_path |
const char * | compressed_texture_format_name |
const GLenum | cloud_and_gloss_decode_format |
const GLenum | earth_color_decode_format |
const GLenum | earth_night_decode_format |
Definition at line 207 of file AstcTextures.h.
const GLenum texture_set_info::cloud_and_gloss_decode_format |
Definition at line 217 of file AstcTextures.h.
const char * texture_set_info::cloud_and_gloss_texture_file_path |
Definition at line 213 of file AstcTextures.h.
const GLenum texture_set_info::compressed_data_internal_format |
Definition at line 210 of file AstcTextures.h.
const char * texture_set_info::compressed_texture_format_name |
Definition at line 218 of file AstcTextures.h.
const GLenum texture_set_info::earth_color_decode_format |
Definition at line 220 of file AstcTextures.h.
const char * texture_set_info::earth_color_texture_file_path |
Definition at line 214 of file AstcTextures.h.
const GLenum texture_set_info::earth_night_decode_format |
Definition at line 223 of file AstcTextures.h.
const char * texture_set_info::earth_night_texture_file_path |
Definition at line 215 of file AstcTextures.h.