#include <matrix.h>
Definition at line 28 of file matrix.h.
vec2::vec2 |
( |
float |
X, |
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float |
Y |
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) |
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inline |
vec2 vec2::operator* |
( |
const vec2 & |
rhs | ) |
const |
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inline |
vec2 vec2::operator* |
( |
const float |
s | ) |
const |
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inline |
vec2& vec2::operator*= |
( |
const float |
s | ) |
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inline |
vec2& vec2::operator*= |
( |
const vec2 & |
rhs | ) |
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inline |
vec2 vec2::operator+ |
( |
const vec2 & |
rhs | ) |
const |
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inline |
vec2& vec2::operator+= |
( |
const vec2 & |
rhs | ) |
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inline |
vec2 vec2::operator- |
( |
const vec2 & |
rhs | ) |
const |
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inline |
vec2& vec2::operator-= |
( |
const vec2 & |
rhs | ) |
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inline |
vec2 vec2::operator/ |
( |
const float |
s | ) |
const |
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inline |
float& vec2::operator[] |
( |
unsigned int |
i | ) |
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inline |
const float& vec2::operator[] |
( |
unsigned int |
i | ) |
const |
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inline |
The documentation for this struct was generated from the following file:
- /d/work/MaliVRSDK/docs-vr-sdk/samples/SimpleVR/app/src/main/jni/matrix.h