24.02
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void ExecuteStrategy(IStrategy &strategy) const override
Apply a visitor to this layer.
MinimumLayer(const char *name)
Constructor to create a MinimumLayer.
NOTE: this is an abstract class to encapsulate the element wise operations, it does not implement: st...
MinimumLayer * Clone(Graph &graph) const override
Creates a dynamically-allocated copy of this layer.
This layer represents a minimum operation.
~MinimumLayer()=default
Default destructor.
virtual std::unique_ptr< IWorkload > CreateWorkload(const IWorkloadFactory &factory) const override
Makes a workload for the Minimum type.
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