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11 namespace optimizations
27 Layer& connectedLayer = layer.
GetInputSlots()[0].GetConnectedOutputSlot()->GetOwningLayer();
const TensorInfo & GetTensorInfo() const override
DeleteBroadcastToImpl()=default
const OutputHandler & GetOutputHandler() const
void SetTensorInfo(const TensorInfo &tensorInfo)
Sets the TensorInfo used by this output handler.
const OutputSlot & GetOutputSlot(unsigned int index=0) const override
Get the const output slot handle by slot index.
const std::vector< InputSlot > & GetInputSlots() const
void Run(Graph &, BroadcastToLayer &layer) const
Run for every BroadcastToLayer.
void MoveAllConnections(OutputSlot &destination)
Moves all connections to another OutputSlot.
~DeleteBroadcastToImpl()=default
LayerType GetType() const override
Returns the armnn::LayerType of this layer.
Copyright (c) 2021 ARM Limited and Contributors.
const InputSlot * GetConnection(unsigned int index) const override