ArmNN
 25.11
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DepthToSpaceLayer.hpp
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1//
2// Copyright © 2019 Arm Ltd and Contributors. All rights reserved.
3// SPDX-License-Identifier: MIT
4//
5
6#pragma once
7
9
10namespace armnn
11{
12
13/// This layer represents a DepthToSpace operation.
14class DepthToSpaceLayer : public LayerWithParameters<DepthToSpaceDescriptor>
15{
16public:
17 /// Makes a workload for the DepthToSpace type.
18 /// @param [in] graph The graph where this layer can be found.
19 /// @param [in] factory The workload factory which will create the workload.
20 /// @return A pointer to the created workload, or nullptr if not created.
21 virtual std::unique_ptr<IWorkload> CreateWorkload(const IWorkloadFactory& factory) const override;
22
23 /// Creates a dynamically-allocated copy of this layer.
24 /// @param [in] graph The graph into which this layer is being cloned.
25 DepthToSpaceLayer* Clone(Graph& graph) const override;
26
27 /// By default returns inputShapes if the number of inputs are equal to number of outputs,
28 /// otherwise infers the output shapes from given input shapes and layer properties.
29 /// @param [in] inputShapes The input shapes layer has.
30 /// @return A vector to the inferred output shape.
31 std::vector<TensorShape> InferOutputShapes(const std::vector<TensorShape>& inputShapes) const override;
32
33 /// Check if the input tensor shape(s)
34 /// will lead to a valid configuration of @ref DepthToSpaceLayer.
35 /// @param [in] shapeInferenceMethod Indicates if output shape shall be overwritten or just validated.
36 void ValidateTensorShapesFromInputs() override;
37
38 void ExecuteStrategy(IStrategy& strategy) const override;
39
40protected:
41 /// Constructor to create a DepthToSpaceLayer.
42 /// @param [in] param DepthToSpaceDescriptor to configure the DepthToSpaceLayer operation.
43 /// @param [in] name Optional name for the layer.
44 DepthToSpaceLayer(const DepthToSpaceDescriptor& param, const char* name);
45
46 /// Default destructor
47 ~DepthToSpaceLayer() = default;
48};
49
50} // namespace armnn
DepthToSpaceLayer * Clone(Graph &graph) const override
Creates a dynamically-allocated copy of this layer.
DepthToSpaceLayer(const DepthToSpaceDescriptor &param, const char *name)
Constructor to create a DepthToSpaceLayer.
void ExecuteStrategy(IStrategy &strategy) const override
Apply a visitor to this layer.
~DepthToSpaceLayer()=default
Default destructor.
std::vector< TensorShape > InferOutputShapes(const std::vector< TensorShape > &inputShapes) const override
By default returns inputShapes if the number of inputs are equal to number of outputs,...
void ValidateTensorShapesFromInputs() override
Check if the input tensor shape(s) will lead to a valid configuration of DepthToSpaceLayer.
virtual std::unique_ptr< IWorkload > CreateWorkload(const IWorkloadFactory &factory) const override
Makes a workload for the DepthToSpace type.
LayerWithParameters(unsigned int numInputSlots, unsigned int numOutputSlots, LayerType type, const DepthToSpaceDescriptor &param, const char *name)
Copyright (c) 2021 ARM Limited and Contributors.
SpaceToDepthDescriptor DepthToSpaceDescriptor
A DepthToSpaceDescriptor for the DepthToSpaceLayer.