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#include "NeonBackend.hpp"
#include "NeonBackendId.hpp"
#include "NeonBackendModelContext.hpp"
#include "NeonWorkloadFactory.hpp"
#include "NeonLayerSupport.hpp"
#include "NeonTensorHandleFactory.hpp"
#include "NeonBackendOptimizationUtils.hpp"
#include <armnn/BackendRegistry.hpp>
#include <armnn/Descriptors.hpp>
#include <aclCommon/ArmComputeSubgraphUtils.hpp>
#include <aclCommon/ArmComputeUtils.hpp>
#include <aclCommon/BaseMemoryManager.hpp>
#include <armnn/backends/IBackendContext.hpp>
#include <armnn/backends/IMemoryManager.hpp>
#include <armnn/utility/PolymorphicDowncast.hpp>
#include <neon/workloads/NeonAdditionWorkload.hpp>
#include <neon/workloads/NeonBatchNormalizationWorkload.hpp>
#include <neon/workloads/NeonConvolution2dWorkload.hpp>
#include <neon/workloads/NeonDepthwiseConvolutionWorkload.hpp>
#include <neon/workloads/NeonDivisionWorkload.hpp>
#include <neon/workloads/NeonFullyConnectedWorkload.hpp>
#include <neon/workloads/NeonFusedWorkload.hpp>
#include <neon/workloads/NeonMultiplicationWorkload.hpp>
#include <neon/workloads/NeonReduceWorkload.hpp>
#include <neon/workloads/NeonSubtractionWorkload.hpp>
#include <backendsCommon/DefaultAllocator.hpp>
#include <Optimizer.hpp>
#include <arm_compute/core/Types.h>
#include <arm_compute/runtime/Allocator.h>
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