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#include "NeonLayerSupport.hpp"
#include "NeonBackendModelContext.hpp"
#include <armnn/Exceptions.hpp>
#include <armnn/Tensor.hpp>
#include <armnn/Types.hpp>
#include <armnn/BackendRegistry.hpp>
#include <LayerSupportCommon.hpp>
#include <armnn/utility/IgnoreUnused.hpp>
#include <armnn/utility/NumericCast.hpp>
#include <armnn/utility/PolymorphicDowncast.hpp>
#include <aclCommon/ArmComputeUtils.hpp>
#include <aclCommon/ArmComputeTensorUtils.hpp>
#include <backendsCommon/WorkloadUtils.hpp>
#include "workloads/NeonAbsWorkload.hpp"
#include "workloads/NeonAdditionWorkload.hpp"
#include "workloads/NeonActivationWorkload.hpp"
#include "workloads/NeonArgMinMaxWorkload.hpp"
#include "workloads/NeonBatchMatMulWorkload.hpp"
#include "workloads/NeonBatchNormalizationWorkload.hpp"
#include "workloads/NeonBatchToSpaceNdWorkload.hpp"
#include "workloads/NeonCastWorkload.hpp"
#include "workloads/NeonChannelShuffleWorkload.hpp"
#include "workloads/NeonComparisonWorkload.hpp"
#include "workloads/NeonConcatWorkload.hpp"
#include "workloads/NeonConstantWorkload.hpp"
#include "workloads/NeonConvertFp16ToFp32Workload.hpp"
#include "workloads/NeonConvertFp32ToFp16Workload.hpp"
#include "workloads/NeonConvolution2dWorkload.hpp"
#include "workloads/NeonConvolution3dWorkload.hpp"
#include "workloads/NeonDepthToSpaceWorkload.hpp"
#include "workloads/NeonDepthwiseConvolutionWorkload.hpp"
#include "workloads/NeonDequantizeWorkload.hpp"
#include "workloads/NeonDivisionWorkload.hpp"
#include "workloads/NeonElementwiseBinaryWorkload.hpp"
#include "workloads/NeonExpWorkload.hpp"
#include "workloads/NeonFullyConnectedWorkload.hpp"
#include "workloads/NeonFusedWorkload.hpp"
#include "workloads/NeonGatherWorkload.hpp"
#include "workloads/NeonGatherNdWorkload.hpp"
#include "workloads/NeonInstanceNormalizationWorkload.hpp"
#include "workloads/NeonL2NormalizationFloatWorkload.hpp"
#include "workloads/NeonLogWorkload.hpp"
#include "workloads/NeonLogSoftmaxWorkload.hpp"
#include "workloads/NeonLogicalAndWorkload.hpp"
#include "workloads/NeonLogicalNotWorkload.hpp"
#include "workloads/NeonLogicalOrWorkload.hpp"
#include "workloads/NeonLstmFloatWorkload.hpp"
#include "workloads/NeonMaximumWorkload.hpp"
#include "workloads/NeonMeanWorkload.hpp"
#include "workloads/NeonMinimumWorkload.hpp"
#include "workloads/NeonMultiplicationWorkload.hpp"
#include "workloads/NeonNegWorkload.hpp"
#include "workloads/NeonNormalizationFloatWorkload.hpp"
#include "workloads/NeonPadWorkload.hpp"
#include "workloads/NeonPermuteWorkload.hpp"
#include "workloads/NeonPooling2dWorkload.hpp"
#include "workloads/NeonPooling3dWorkload.hpp"
#include "workloads/NeonPreluWorkload.hpp"
#include "workloads/NeonQLstmWorkload.hpp"
#include "workloads/NeonQuantizeWorkload.hpp"
#include "workloads/NeonQuantizedLstmWorkload.hpp"
#include "workloads/NeonReduceWorkload.hpp"
#include "workloads/NeonReshapeWorkload.hpp"
#include "workloads/NeonResizeWorkload.hpp"
#include "workloads/NeonReverseV2Workload.hpp"
#include "workloads/NeonRsqrtWorkload.hpp"
#include "workloads/NeonSinWorkload.hpp"
#include "workloads/NeonSliceWorkload.hpp"
#include "workloads/NeonSoftmaxWorkload.hpp"
#include "workloads/NeonSpaceToBatchNdWorkload.hpp"
#include "workloads/NeonSpaceToDepthWorkload.hpp"
#include "workloads/NeonSplitterWorkload.hpp"
#include "workloads/NeonSqrtWorkload.hpp"
#include "workloads/NeonStackWorkload.hpp"
#include "workloads/NeonStridedSliceWorkload.hpp"
#include "workloads/NeonSubtractionWorkload.hpp"
#include "workloads/NeonTileWorkload.hpp"
#include "workloads/NeonTransposeConvolution2dWorkload.hpp"
#include "workloads/NeonTransposeWorkload.hpp"
#include "workloads/NeonUnidirectionalSequenceLstmFloatWorkload.hpp"
#include "workloads/NeonUnidirectionalSequenceLstmWorkload.hpp"
Go to the source code of this file.
Namespaces | |
armnn | |
Copyright (c) 2021 ARM Limited and Contributors. | |
Macros | |
#define | FORWARD_WORKLOAD_VALIDATE_FUNC(func, reasonIfUnsupported, ...) return IsWorkloadSupported(func, reasonIfUnsupported, __VA_ARGS__); |
Functions | |
bool | IsLayerTypeSupported (const LayerType &type, const std::vector< TensorInfo > &infos, const BaseDescriptor &descriptor, const Optional< LstmInputParamsInfo > &lstmParamsInfo, const Optional< QuantizedLstmInputParamsInfo > &quantizedLstmParamsInfo, Optional< std::string & > reasonIfUnsupported, const NeonLayerSupport &support) |
#define FORWARD_WORKLOAD_VALIDATE_FUNC | ( | func, | |
reasonIfUnsupported, | |||
... | |||
) | return IsWorkloadSupported(func, reasonIfUnsupported, __VA_ARGS__); |
Definition at line 166 of file NeonLayerSupport.cpp.