33 return std::move(layer);
38 const auto inputDims = inputShapes[0].GetNumDimensions();
40 std::vector<unsigned int> dimSizes(inputDims);
42 for (
unsigned i = 0; i < inputDims; ++i)
44 dimSizes[i] = inputShapes[0][i];
47 TensorShape outputShape({ inputDims, dimSizes.data() });
49 return std::vector<TensorShape>({ outputShape });
67 if (inferredShapes.size() != 1) {
69 std::to_string(inferredShapes.size()) +
70 " elements - should only have 1.");
83 if (shapeDims != outputDims)
86 std::to_string(shapeDims) +
87 " and output dimension " +
88 std::to_string(outputDims) +
virtual std::unique_ptr< IWorkload > CreateWorkload(LayerType type, const QueueDescriptor &descriptor, const WorkloadInfo &info) const =0
Backends should implement their own CreateWorkload function with a switch statement.
void VerifyLayerConnections(unsigned int expectedConnections, const CheckLocation &location) const
const OutputSlot & GetOutputSlot(unsigned int index=0) const override
Get the const output slot handle by slot index.
void VerifyShapeInferenceType(const TensorShape &outputShape, ShapeInferenceMethod shapeInferenceMethod)
const char * GetName() const override
Returns the name of the layer.
const InputSlot & GetInputSlot(unsigned int index) const override
Get a const input slot handle by slot index.
void ValidateAndCopyShape(const TensorShape &outputShape, const TensorShape &inferredShape, const ShapeInferenceMethod shapeInferenceMethod, const std::string &layerName, const unsigned int outputSlotIndex=0)
void SetAdditionalInfo(QueueDescriptor &descriptor) const
ShapeInferenceMethod m_ShapeInferenceMethod
WorkloadInfo PrepInfoAndDesc(QueueDescriptor &descriptor) const
Helper function to reduce duplication in *Layer::CreateWorkload.
ScatterNdDescriptor m_Param
The parameters for the layer (not including tensor-valued weights etc.).
const TensorInfo & GetTensorInfo() const override
This layer represents a ScatterNd operator.
std::vector< TensorShape > InferOutputShapes(const std::vector< TensorShape > &inputShapes) const override
Infers the output shapes from given input shapes and layer properties.
void ValidateTensorShapesFromInputs() override
Check if the input tensor shape(s) will lead to a valid configuration of ScatterNdLayer.
ScatterNdLayer * Clone(Graph &graph) const override
Creates a dynamically-allocated copy of this layer.
virtual std::unique_ptr< IWorkload > CreateWorkload(const IWorkloadFactory &factory) const override
Makes a workload for the ScatterNd type.
ScatterNdLayer(const ScatterNdDescriptor ¶m, const char *name)
Constructor to create a ScatterNdLayer.
unsigned int GetNumDimensions() const
const TensorShape & GetShape() const
unsigned int GetNumElements() const
Function that calculates the tensor elements by multiplying all dimension size which are Specified.
Copyright (c) 2021 ARM Limited and Contributors.
void ScatterNd(const TensorInfo &inputInfo, const TensorInfo &indicesInfo, const TensorInfo &updatesInfo, Decoder< float > &input, Decoder< int > &indices, Decoder< float > &updates, Encoder< float > &output, ScatterNdDescriptor descriptor)
LayerType
When adding a new layer, adapt also the LastLayer enum value in the enum class LayerType below.
A ScatterNdDescriptor for the ScatterNdLayer.
bool m_InputEnabled
Flag to show if input tensor is accepted.