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29 const bool IsMemoryManaged =
true)
override;
44 std::vector<TensorShape>
InferOutputShapes(
const std::vector<TensorShape>& inputShapes)
const override;
59 template <
typename FactoryType>
A ViewsDescriptor for the SplitterLayer.
void ExecuteStrategy(IStrategy &strategy) const override
Apply a visitor to this layer.
This layer represents a split operation.
SplitterLayer(const ViewsDescriptor ¶m, const char *name)
Constructor to create a SplitterLayer.
void ValidateTensorShapesFromInputs() override
Check if the input tensor shape(s) will lead to a valid configuration of SplitterLayer.
virtual void CreateTensorHandles(const TensorHandleFactoryRegistry ®istry, const IWorkloadFactory &factory, const bool IsMemoryManaged=true) override
Set the outputs to be appropriate sub tensors of the input if sub tensors are supported otherwise cre...
SplitterLayer * Clone(Graph &graph) const override
Creates a dynamically-allocated copy of this layer.
~SplitterLayer()=default
Default destructor.
std::vector< TensorShape > InferOutputShapes(const std::vector< TensorShape > &inputShapes) const override
By default returns inputShapes if the number of inputs are equal to number of outputs,...
Copyright (c) 2021 ARM Limited and Contributors.
virtual std::unique_ptr< IWorkload > CreateWorkload(const IWorkloadFactory &factory) const override
Makes a workload for the Splitter type.