24.08
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29 std::vector<TensorShape>
InferOutputShapes(
const std::vector<TensorShape>& inputShapes)
const override;
virtual std::unique_ptr< IWorkload > CreateWorkload(const IWorkloadFactory &factory) const override
Makes a workload for the Tile type.
TileLayer * Clone(Graph &graph) const override
Creates a dynamically-allocated copy of this layer.
void ValidateTensorShapesFromInputs() override
Check if the input tensor tile(s) will lead to a valid configuration of TileLayer.
std::vector< TensorShape > InferOutputShapes(const std::vector< TensorShape > &inputShapes) const override
Infers the output shapes from given input shapes and layer properties.
TileLayer(const TileDescriptor ¶m, const char *name)
Constructor to create a TileLayer.
~TileLayer()=default
Default destructor.
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