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Instancing.h File Reference

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Namespaces

 MaliSDK
 

Macros

#define FRAGMENT_SHADER_FILE_NAME   ("/data/data/com.arm.malideveloper.openglessdk.instancing/files/fragment_shader_source.frag")
 
#define NUMBER_OF_COLOR_COMPONENTS   (4)
 
#define NUMBER_OF_CUBES   (10)
 
#define VERTEX_SHADER_FILE_NAME   ("/data/data/com.arm.malideveloper.openglessdk.instancing/files/vertex_shader_source.vert")
 

Macro Definition Documentation

#define FRAGMENT_SHADER_FILE_NAME   ("/data/data/com.arm.malideveloper.openglessdk.instancing/files/fragment_shader_source.frag")

Name of a fragment shader file.

Definition at line 27 of file Instancing.h.

#define NUMBER_OF_COLOR_COMPONENTS   (4)

Definition at line 29 of file Instancing.h.

#define NUMBER_OF_CUBES   (10)

Definition at line 32 of file Instancing.h.

#define VERTEX_SHADER_FILE_NAME   ("/data/data/com.arm.malideveloper.openglessdk.instancing/files/vertex_shader_source.vert")

Name of a vertex shader file.

Definition at line 35 of file Instancing.h.