#include "EGLRuntime.h"
#include "VectorTypes.h"
#include <cstdio>
Go to the source code of this file.
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#define | GL_CHECK(x) |
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#define | LOGI Platform::log |
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#define | LOGE fprintf (stderr, "Error: "); Platform::log |
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#define | LOGD |
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Value:
GLenum glError = glGetError(); \
if(glError != GL_NO_ERROR) {
\
LOGD(
"glGetError() = %i (0x%.8x) at %s:%i\n", glError, glError, __FILE__, __LINE__); \
exit(1); \
} \
}
GLint GLint GLint GLint GLint x
typedef GLenum(GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSKHRPROC)(void)
Definition at line 106 of file Platform.h.
#define LOGE fprintf (stderr, "Error: "); Platform::log |
#define LOGI Platform::log |