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Text.h File Reference
#include "Matrix.h"
#include <GLES3/gl3.h>

Go to the source code of this file.

Classes

struct  AstcTextures::Vec2
 Type representing texture coordinates. More...
 
class  AstcTextures::Text
 Functions for drawing text in OpenGL ES. More...
 

Namespaces

 AstcTextures
 

Typedefs

typedef struct AstcTextures::Vec2 AstcTextures::Vec2
 Type representing texture coordinates. More...
 

Functions

void AstcTextures::loadData (const char *filename, unsigned char **textureData)
 Load texture data from a file into memory. More...
 

Variables

const char AstcTextures::fontVertexShaderSource []
 Vertex shader source code for text rendering. More...
 
const char AstcTextures::fontFragmentShaderSource []
 Fragment shader source code for text rendering. More...