24 #include "VectorTypes.h"
static void getTriangleRepresentation(int *numberOfCoordinates, float **coordinates)
Get coordinates of points which make up a plane. The plane is located in XZ space.
Functions for manipulating matrices.
static void transform(Matrix transform, int numberOfCoordinates, float **coordinates)
Transform a plane by a matrix.
static void getTriangleRepresentationUVCoordinates(int *numberOfCoordinates, float **uvCoordinates)
Get U/V 2D texture coordinates that can be mapped onto a plane generated from this class...
Functions for generating Plane shapes.
static void getNormals(int *numberOfCoordinates, float **normals)
Get normals for plane placed in XZ space.