OpenGL ES SDK for Android
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Go to the source code of this file.
Functions | |
layout (local_size_x=4, local_size_y=4, local_size_z=4) in | |
layout (binding=0, r32f) uniform readonly image3D inSurface | |
layout (binding=1, rgba8) uniform writeonly image3D outCentroid | |
layout (binding=2) uniform atomic_uint outCount | |
layout (binding=3, std430) buffer IndexBuffer | |
vec4 | ComputeCentroid (ivec3 texel) |
void | main () |
Variables | |
precision highp | float |
precision highp | image3D |
uniform float | voxel_mode |
vec4 ComputeCentroid | ( | ivec3 | texel | ) |
Definition at line 38 of file centroid.cs.
layout | ( | local_size_x | = 4 , |
local_size_y | = 4 , |
||
local_size_z | = 4 |
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) |
layout | ( | binding | = 0 , |
r32f | |||
) |
layout | ( | binding | = 1 , |
rgba8 | |||
) |
layout | ( | binding | = 2 | ) |
layout | ( | binding | = 3 , |
std430 | |||
) |
Definition at line 30 of file centroid.cs.
void main | ( | ) |
Definition at line 181 of file centroid.cs.
precision highp float |
Definition at line 23 of file centroid.cs.
precision highp image3D |
Definition at line 24 of file centroid.cs.
Definition at line 32 of file centroid.cs.