OpenGL ES SDK for Android
ARM Developer Center
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Functions | |
layout (local_size_x=4, local_size_y=4, local_size_z=4) in | |
layout (binding=0, r32f) writeonly highp uniform image3D outSurface | |
float | snoise (vec3 v) |
float | WeirdFloor (vec3 p) |
float | Sphere (vec3 p, float r2) |
float | Cloud (vec3 p, vec3 center) |
float | Scene (vec3 p) |
void | main () |
vec3 | mod289 (vec3 x) |
vec4 | mod289 (vec4 x) |
vec4 | permute (vec4 x) |
vec4 | taylorInvSqrt (vec4 r) |
Variables | |
precision highp | float |
uniform vec3 | sphere_pos |
uniform float | sphere_radius |
uniform int | dimension |
uniform float | time |
Definition at line 50 of file generate.cs.
layout | ( | local_size_x | = 4 , |
local_size_y | = 4 , |
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local_size_z | = 4 |
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) |
layout | ( | binding | = 0 , |
r32f | |||
) |
void main | ( | ) |
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precision highp float |
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