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Scattering Class Reference

#include <scattering.hpp>

Public Member Functions

 ~Scattering ()
 
 Scattering ()
 
 Scattering (Scattering &&)=delete
 
void operator= (Scattering &&)=delete
 
void generate (unsigned size, vec3 sun_dir)
 
GLuint get_texture () const
 

Private Attributes

GLuint tex = 0
 
GLuint prog = 0
 

Detailed Description

Definition at line 27 of file scattering.hpp.

Constructor & Destructor Documentation

Scattering::~Scattering ( )

Definition at line 29 of file scattering.cpp.

Scattering::Scattering ( )

Definition at line 24 of file scattering.cpp.

Scattering::Scattering ( Scattering &&  )
delete

Member Function Documentation

void Scattering::generate ( unsigned  size,
vec3  sun_dir 
)

Definition at line 42 of file scattering.cpp.

GLuint Scattering::get_texture ( ) const
inline

Definition at line 36 of file scattering.hpp.

void Scattering::operator= ( Scattering &&  )
delete

Member Data Documentation

GLuint Scattering::prog = 0
private

Definition at line 40 of file scattering.hpp.

GLuint Scattering::tex = 0
private

Definition at line 39 of file scattering.hpp.


The documentation for this class was generated from the following files: