OpenGL ES SDK for Android
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Classes | |
struct | SphereInstance |
Functions | |
layout (local_size_x=64) in | |
layout (binding=0, std140) uniform UBO | |
layout (location=0) uniform uint uNumBoundingBoxes | |
layout (binding=0) uniform sampler2DShadow uDepth | |
layout (binding=0, offset=0) uniform atomic_uint instanceCountLOD0 | |
layout (std430, binding=0) buffer PerInstanceInput | |
void | append_instance (float minz) |
bool | frustum_test (vec3 center, float radius) |
void | main () |
Variables | |
precision highp | float |
precision highp | int |
precision highp | sampler2DShadow |
input_instance | |
output_instance_lod0 | |
output_instance_lod1 | |
output_instance_lod2 | |
output_instance_lod3 | |
Definition at line 95 of file hiz_cull.cs.
Definition at line 120 of file hiz_cull.cs.
layout | ( | local_size_x | = 64 | ) |
layout | ( | binding | = 0 , |
std140 | |||
) |
Definition at line 43 of file hiz_cull.cs.
layout | ( | location | = 0 | ) |
layout | ( | binding | = 0 | ) |
layout | ( | binding | = 0 , |
offset | = 0 |
||
) |
layout | ( | std430 | , |
binding | = 0 |
||
) |
Definition at line 69 of file hiz_cull.cs.
void main | ( | ) |
Definition at line 132 of file hiz_cull.cs.
precision highp float |
Definition at line 37 of file hiz_cull.cs.
input_instance |
Definition at line 72 of file hiz_cull.cs.
precision highp int |
Definition at line 38 of file hiz_cull.cs.
output_instance_lod0 |
Definition at line 78 of file hiz_cull.cs.
output_instance_lod1 |
Definition at line 83 of file hiz_cull.cs.
output_instance_lod2 |
Definition at line 88 of file hiz_cull.cs.
output_instance_lod3 |
Definition at line 93 of file hiz_cull.cs.
precision highp sampler2DShadow |
Definition at line 39 of file hiz_cull.cs.