OpenGL ES SDK for Android
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Classes | |
class | FFT |
struct | Parameters |
struct | FFTOptions |
Options for FFT implementation. Defaults for performance as conservative. More... | |
class | Buffer |
class | Texture |
class | Program |
class | ProgramCache |
struct | WisdomPass |
struct | FFTStaticWisdom |
class | FFTWisdom |
Enumerations | |
enum | Direction { Forward = -1, InverseConvolve = 0, Inverse = 1 } |
enum | Mode { Horizontal, HorizontalDual, Vertical, VerticalDual, ResolveRealToComplex, ResolveComplexToReal } |
enum | Type { ComplexToComplex, ComplexToComplexDual, ComplexToReal, RealToComplex } |
enum | Target { SSBO, Image, ImageReal } |
GLFFT doesn't try to preserve GL state in any way. E.g. SHADER_STORAGE_BUFFER bindings, programs bound, texture bindings, etc. Applications calling this library must expect that some GL state will be modified. No rendering state associated with graphics will be modified.
enum GLFFT::Direction |
Enumerator | |
---|---|
Forward |
Forward FFT transform. |
InverseConvolve |
Inverse FFT transform, but with two inputs (in frequency domain) which are multiplied together for convolution. |
Inverse |
Inverse FFT transform. |
Definition at line 36 of file glfft_common.hpp.
enum GLFFT::Mode |
Enumerator | |
---|---|
Horizontal | |
HorizontalDual | |
Vertical | |
VerticalDual | |
ResolveRealToComplex | |
ResolveComplexToReal |
Definition at line 47 of file glfft_common.hpp.
enum GLFFT::Target |
Definition at line 71 of file glfft_common.hpp.
enum GLFFT::Type |
Definition at line 58 of file glfft_common.hpp.