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GLFFT::FFTOptions::Type Struct Reference

#include <glfft_common.hpp>

Public Attributes

bool fp16 = false
 Whether internal shader should be mediump float. More...
 
bool input_fp16 = false
 Whether input SSBO is a packed 2xfp16 format. Otherwise, regular FP32. More...
 
bool output_fp16 = false
 Whether output SSBO is a packed 2xfp16 format. Otherwise, regular FP32. More...
 
bool normalize = false
 Whether to apply 1 / N normalization factor. More...
 

Detailed Description

Definition at line 128 of file glfft_common.hpp.

Member Data Documentation

bool GLFFT::FFTOptions::Type::fp16 = false

Whether internal shader should be mediump float.

Definition at line 131 of file glfft_common.hpp.

bool GLFFT::FFTOptions::Type::input_fp16 = false

Whether input SSBO is a packed 2xfp16 format. Otherwise, regular FP32.

Definition at line 133 of file glfft_common.hpp.

bool GLFFT::FFTOptions::Type::normalize = false

Whether to apply 1 / N normalization factor.

Definition at line 137 of file glfft_common.hpp.

bool GLFFT::FFTOptions::Type::output_fp16 = false

Whether output SSBO is a packed 2xfp16 format. Otherwise, regular FP32.

Definition at line 135 of file glfft_common.hpp.


The documentation for this struct was generated from the following file: