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Texture.h File Reference
#include <GLES2/gl2.h>

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Functions

GLuint loadTexture ()
 Loads a 256 x 256 texture from the Android filesystem. More...
 

Function Documentation

GLuint loadTexture ( )

Loads a 256 x 256 texture from the Android filesystem.

Returns
Returns the handle to the texture object.

Definition at line 39 of file Texture.cpp.